private void RenderSortButton(SortModeEnum buttonSort, string text)
        {
            var        currentSort = _saveGameCollection.SortMode;
            GUIContent content     = new GUIContent(text);
            Vector2    size        = (HighLogic.CurrentGame.Parameters.CustomParams <BLSG1>().useAlternateSkin ? GUI.skin.toggle.CalcSize(content) : GUI.skin.textField.CalcSize(content));

            if (GUILayout.Toggle(currentSort == buttonSort, text, GUILayout.ExpandWidth(false), GUILayout.Width(size.x + 20)) && currentSort != buttonSort)
            {
                _saveGameCollection.SortMode = buttonSort;
            }
        }
Ejemplo n.º 2
0
        public MeshSequenceInfo(string pathToAnyObj, SortModeEnum sortMode)
        {
            SortMode      = sortMode;
            State         = StateEnum.Empty_path;
            SequenceName  = "";
            DirectoryPath = "";
            infos         = new ObjFileInfo[0];
            // Date = System.DateTime.Now.ToString();

            if (string.IsNullOrEmpty(pathToAnyObj))
            {
                return;
            }

            if (!File.Exists(pathToAnyObj))
            {
                State = StateEnum.File_not_found;
                return;
            }

            DirectoryInfo di = (new FileInfo(pathToAnyObj)).Directory;

            FileInfo[] fis = di.GetFiles("*.obj");
            DirectoryPath = di.FullName;
            infos         = new ObjFileInfo[fis.Length];

            for (int i = 0; i < infos.Length; i++)
            {
                infos[i]              = new ObjFileInfo();
                infos[i].fi           = fis[i];
                infos[i].FileName     = Path.GetFileNameWithoutExtension(fis[i].FullName);
                infos[i].ParsedNumber = GetNumberFromName(infos[i].FileName, ref infos[i].Hash);
            }

            if (SortMode == SortModeEnum.ByDate)
            {
                System.Array.Sort(infos, InfosDateComparer);
            }
            else
            {
                System.Array.Sort(infos, InfosNumberComparer);
            }
            SequenceName = string.Format("[{0}-{1}]", infos[0].FileName, infos[infos.Length - 1].FileName);

            State = StateEnum.Ready;
        }