Ejemplo n.º 1
0
	void Start(){

		subscribeToSorcererInstancePublisher (); // jump into game

		nodeDiameter = nodeRadius*2;
		gridSizeX = Mathf.RoundToInt(gridWorldSize.x/nodeDiameter); 
		gridSizeY = Mathf.RoundToInt(gridWorldSize.y/nodeDiameter); 
		createGrid();
		Fighter fighter = GameObject.FindObjectOfType(typeof(Fighter))as Fighter;
		sorcerer = (Sorcerer)SorcererInstanceManager.getSorcerer (); // Sorcerer sorcerer = GameObject.FindObjectOfType (typeof (Sorcerer))as Sorcerer;
		fighter.setGrid (this);
		sorcerer.setGrid (this);
	}