public void ShowKeyboardOnScreen()
    {
        Sony.PS4.Dialog.Ime.SceImeDialogParam   ImeParam         = new Sony.PS4.Dialog.Ime.SceImeDialogParam();
        Sony.PS4.Dialog.Ime.SceImeParamExtended ImeExtendedParam = new Sony.PS4.Dialog.Ime.SceImeParamExtended();

        // Set supported languages, 'or' flags together or set to 0 to support all languages.
        ImeParam.supportedLanguages = Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_JAPANESE |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_ENGLISH_GB |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_DANISH;

        ImeParam.option          = Sony.PS4.Dialog.Ime.Option.DEFAULT;
        ImeParam.title           = "Sony Jellybreak";
        ImeParam.maxTextLength   = 255;
        ImeParam.inputTextBuffer = RenameFileName.text;

        Sony.PS4.Dialog.Ime.Open(ImeParam, ImeExtendedParam);
    }
Ejemplo n.º 2
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    public void ShowKeyboardOnScreen()
    {
        Sony.PS4.Dialog.Ime.SceImeDialogParam   ImeParam         = new Sony.PS4.Dialog.Ime.SceImeDialogParam();
        Sony.PS4.Dialog.Ime.SceImeParamExtended ImeExtendedParam = new Sony.PS4.Dialog.Ime.SceImeParamExtended();

        // Set supported languages, 'or' flags together or set to 0 to support all languages.
        ImeParam.supportedLanguages = Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_ENGLISH_US |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_SPANISH |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_SPANISH_LA |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_PORTUGUESE_BR |
                                      Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_RUSSIAN;

        ImeParam.option          = Sony.PS4.Dialog.Ime.Option.DEFAULT;
        ImeParam.title           = "Keyboard";
        ImeParam.maxTextLength   = 255;
        ImeParam.inputTextBuffer = TargetKeyboardText.text;

        ImeParam.posx = 565;
        ImeParam.posy = 277;

        Sony.PS4.Dialog.Ime.Open(ImeParam, ImeExtendedParam);
    }