/// <summary> /// 初始 /// </summary> private void Initial() { if (PlayerPrefs.GetFloat("最快時間") == 0) { PlayerPrefs.SetFloat("最快時間", 99999); } sonicBoy = FindObjectOfType <SonicBoy>(); coinTotal = GameObject.FindGameObjectsWithTag(sonicBoy.coin).Length; if (textCoin) { textContentCoin = textCoin.text; textCoin.text = textContentCoin + 0 + " / " + coinTotal; } if (textTime) { textContentTime = textTime.text; } }
/// <summary> /// 初始 /// </summary> private void Initial() { textTime = GameObject.Find("時間文字").GetComponent <Text>(); textCoin = GameObject.Find("金幣文字").GetComponent <Text>(); passPanel = GameObject.Find("過關畫面").transform; if (PlayerPrefs.GetFloat("最快時間") == 0) { PlayerPrefs.SetFloat("最快時間", 99999); } sonicBoy = FindObjectOfType <SonicBoy>(); coinTotal = GameObject.FindGameObjectsWithTag(sonicBoy.coin).Length; if (textCoin) { textContentCoin = textCoin.text; textCoin.text = textContentCoin + 0 + " / " + coinTotal; } if (textTime) { textContentTime = textTime.text; } }