// no longer needed
    //public A()
    //{

    //}
    public A(SomeStuff stuff)
    {
        if (stuff != null)
        {
            // init stuff
        }
    }
Ejemplo n.º 2
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    public void RestartScript()
    {
        SpideyScript = GameObject.Find("Spidey").GetComponent <SomeStuff>();
        DbScript     = GameObject.Find("Main Camera").GetComponent <DataBase>();
        PauseScript  = GameObject.Find("Pause Button").GetComponent <PauseButton>();

        Player.transform.position = SpideyScript.StartPos;

        GameObject[] PumpkinDestroy;
        PumpkinDestroy = GameObject.FindGameObjectsWithTag("Block");
        for (int i = 0; i < PumpkinDestroy.Length; i++)
        {
            Destroy(PumpkinDestroy[i]);
        }
        DbScript.PumpkinDistanceses();

        DbScript.PlayerMoveUp    = true;
        PauseScript.IsGamePaused = false;
        Invoke("CountDownClose", 6f);
        if (gameObject.name == "Restart Button II")
        {
            SoundScriptt             = GameObject.Find("Sound Button").GetComponent <SoundScript>();
            SpideyScript.anim.speed  = 1f;
            PauseScript.IsGamePaused = false;
            SpideyScript.Score       = 0;
        }
    }
 public B(SomeStuff stuff) : base(stuff)
 {
     if (stuff != null)
     {
         // init stuff more
     }
 }
 void InvokeCalculation()
 {
     SpideyScript = GameObject.Find("Spidey").GetComponent <SomeStuff>();
     for (int i = 0; i < StartClicks.Length - 1; i++)
     {
         StartClicks[i].SetActive(true);
     }
     SpideyScript.IsGameStartSpace = SpideyScript.IsGameStartPumpkin = true;
     StartClicks[StartClicks.Length - 1].SetActive(false);
 }
Ejemplo n.º 5
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 public Attr(int[] up0, ulong up1, int up2, double up3, SomeStuff up4, String up5)
 {
     name = "multiple2";
     unnamed_list = up0[0].ToString() + "\t|" +
             up1.ToString() + "\t|" +
             up2.ToString() + "\t|" +
             String.Format("{0:N2}", up3) + "\t|" +
             up4.ToString() + "\t|" +
             up5;
 }
Ejemplo n.º 6
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 public Attr(int[] up0, System.Type[] up1, int up2, float up3, SomeStuff up4, String up5)
 {
     name = "multiple1";
     unnamed_list = up0[0].ToString() + "\t|" +
             up1[0].ToString() + "\t|" +
             up2.ToString() + "\t|" +
             String.Format("{0:N2}", up3) + "\t|" +
             up4.ToString() + "\t|" +
             up5;
 }
Ejemplo n.º 7
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 public void ValidateAndCollect(T dpj)
 {
     if (dpj.HasErrors == false && !(dpj.Equals(null)))
     {
         SomeStuff.Add(dpj);
     }
     else
     {
         StuffOut.Add(dpj);
     }
 }
Ejemplo n.º 8
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    void CountDownCalculation()
    {
        SpideyScript = GameObject.Find("Spidey").GetComponent <SomeStuff>();
        SoundScriptt = GameObject.Find("Sound Button").GetComponent <SoundScript>();
        PauseScript  = GameObject.Find("Pause Button").GetComponent <PauseButton>();

        SoundScriptt.SoundImageChange();
        SpideyScript.anim.speed       = 1f;
        SpideyScript.IsGameStartSpace = true;
        PauseScript.IsGamePaused      = false;
        CountDown.SetActive(false);
        Pause.SetActive(true);
    }
    public void Scrpits()
    {
        SoundScriptt = GameObject.Find("Sound Button").GetComponent <SoundScript>();
        SpideyScript = GameObject.Find("Spidey").GetComponent <SomeStuff>();

        // Stop Sound
        SoundScriptt.auidos.volume = 0f;
        SoundScriptt.Sound_On      = false;
        //

        SpideyScript.anim.speed       = 0f;
        IsGamePaused                  = true;
        SpideyScript.IsGameStartSpace = false;
        //SoundScriptt.Sound_On = false;
    }
Ejemplo n.º 10
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        public void Execute(Entity entity, int index, ref MovementData movemont, [ReadOnly] ref Translation translation)
        {
            var NodePosition2D  = nodeTranslations[Destinations[entity].destination].Value;
            var EnemyPosition2D = translation.Value;

            NodePosition2D.y  = 0f;
            EnemyPosition2D.y = 0f;
            if (SomeStuff.CalculateDistance(nodeTranslations[Destinations[entity].destination].Value, translation.Value) <= 1f)
            {
                var newDestination = Destinations[Destinations[entity].destination];
                Destinations[entity] = newDestination;
                movemont.direction   = SomeStuff.CalculateDirection(translation.Value, nodeTranslations[Destinations[entity].destination].Value);
            }
            else if (SomeStuff.bool3Tobool(movemont.direction == float3.zero))
            {
                //enemy won't calculate direction again whe something else change enemy's position
                movemont.direction = SomeStuff.CalculateDirection(translation.Value, nodeTranslations[Destinations[entity].destination].Value);
            }
            movemont.direction = SomeStuff.CalculateDirection(translation.Value, nodeTranslations[Destinations[entity].destination].Value);
        }
Ejemplo n.º 11
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    void GameOver()
    {
        PlayerScript = GameObject.Find("Spidey").GetComponent <SomeStuff>();
        PauseScript  = GameObject.Find("Pause Button").GetComponent <PauseButton>();
        SoundButton  = GameObject.Find("Sound Button").GetComponent <SoundScript>();

        GameObject[] PumpkinDestroy;
        PumpkinDestroy = GameObject.FindGameObjectsWithTag("Block");
        for (int i = 0; i < PumpkinDestroy.Length; i++)
        {
            Destroy(PumpkinDestroy[i]);
        }
        PauseScript.IsGamePaused      = false;
        PlayerScript.Falling          = false;
        PlayerMoveUp                  = false;
        PlayerScript.IsGameStartSpace = false;

        if (PlayerScript.Score > (PlayerPrefs.GetInt("BestScore") / 2))
        {
            int rnd = Random.Range(0, HighMemes.Length);
            SpideyMeme.sprite = HighMemes[rnd];
        }
        else
        {
            int rnd = Random.Range(0, BadMemes.Length);
            SpideyMeme.sprite = BadMemes[rnd];
        }
        SoundButton.auidos.Stop();
        if (PlayerScript.Score > PlayerPrefs.GetInt("BestScore"))                       //
        {                                                                               // Save Best Score.
            PlayerPrefs.SetInt("BestScore", PlayerScript.Score);                        //
            NewScore.SetActive(true);
        }

        BestScore_EndgameText.text = "Best Score:\n" + PlayerPrefs.GetInt("BestScore").ToString();
        Score_EndgameText.text     = "Score: " + PlayerScript.Score.ToString();

        Player.transform.position = PlayerScript.StartPos;                              // Restart the player's position.
        PlayerScript.RestartPumpkin();
        PlayerScript.Score = 0;
    }
Ejemplo n.º 12
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 public Attr(SomeStuff up0)
 {
     name = "enum";
     unnamed_list = up0.ToString();
 }
Ejemplo n.º 13
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 void Start()
 {
     SSScpirt    = GameObject.FindGameObjectWithTag("Player").GetComponent <SomeStuff>();
     SoundScripT = GameObject.Find("Sound Button").GetComponent <SoundScript>();
     PauseScrpit = GameObject.Find("Pause Button").GetComponent <PauseButton>();
 }