public static GameObject CreateMole(string id, string name, string desc, string anim_file, bool is_baby = false)
    {
        GameObject gameObject = BaseMoleConfig.BaseMole(id, name, STRINGS.CREATURES.SPECIES.MOLE.DESC, "MoleBaseTrait", anim_file, is_baby);

        gameObject.AddTag(GameTags.Creatures.Digger);
        EntityTemplates.ExtendEntityToWildCreature(gameObject, MoleTuning.PEN_SIZE_PER_CREATURE, 100f);
        Trait trait = Db.Get().CreateTrait("MoleBaseTrait", name, name, null, false, null, true, true);

        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, MoleTuning.STANDARD_STOMACH_SIZE, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, (0f - MoleTuning.STANDARD_CALORIES_PER_CYCLE) / 600f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 25f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 100f, name, false, false, true));
        List <Tag> list = new List <Tag>();

        list.Add(SimHashes.Regolith.CreateTag());
        list.Add(SimHashes.Dirt.CreateTag());
        list.Add(SimHashes.IronOre.CreateTag());
        List <Diet.Info> list2 = BaseMoleConfig.SimpleOreDiet(list, CALORIES_PER_KG_OF_DIRT, TUNING.CREATURES.CONVERSION_EFFICIENCY.NORMAL);
        Diet             diet  = new Diet(list2.ToArray());

        CreatureCalorieMonitor.Def def = gameObject.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = MIN_POOP_SIZE_IN_CALORIES;
        SolidConsumerMonitor.Def def2 = gameObject.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        OvercrowdingMonitor.Def def3 = gameObject.AddOrGetDef <OvercrowdingMonitor.Def>();
        def3.spaceRequiredPerCreature = 0;
        gameObject.AddOrGet <LoopingSounds>();
        return(gameObject);
    }
    public static GameObject CreateMoo(string id, string name, string desc, string anim_file, bool is_baby)
    {
        GameObject gameObject = BaseMooConfig.BaseMoo(id, name, CREATURES.SPECIES.MOO.DESC, "MooBaseTrait", anim_file, is_baby, null);

        EntityTemplates.ExtendEntityToWildCreature(gameObject, MooTuning.PEN_SIZE_PER_CREATURE, 75f);
        Trait trait = Db.Get().CreateTrait("MooBaseTrait", name, name, null, false, null, true, true);

        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, MooTuning.STANDARD_STOMACH_SIZE, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, (0f - MooTuning.STANDARD_CALORIES_PER_CYCLE) / 600f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 25f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 75f, name, false, false, true));
        HashSet <Tag> hashSet = new HashSet <Tag>();

        hashSet.Add("GasGrass".ToTag());
        Diet.Info[] infos = new Diet.Info[1]
        {
            new Diet.Info(hashSet, POOP_ELEMENT, CALORIES_PER_DAY_OF_PLANT_EATEN, KG_POOP_PER_DAY_OF_PLANT, null, 0f, false, false)
        };
        Diet diet = new Diet(infos);

        CreatureCalorieMonitor.Def def = gameObject.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = MIN_POOP_SIZE_IN_CALORIES;
        SolidConsumerMonitor.Def def2 = gameObject.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        return(gameObject);
    }
    public static GameObject CreateDrecko(string id, string name, string desc, string anim_file, bool is_baby)
    {
        GameObject prefab = BaseDreckoConfig.BaseDrecko(id, name, desc, anim_file, "DreckoBaseTrait", is_baby, "fbr_", 308.15f, 363.15f);

        prefab = EntityTemplates.ExtendEntityToWildCreature(prefab, DreckoTuning.PEN_SIZE_PER_CREATURE, 150f);
        Trait trait = Db.Get().CreateTrait("DreckoBaseTrait", name, name, null, false, null, true, true);

        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, DreckoTuning.STANDARD_STOMACH_SIZE, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, (0f - DreckoTuning.STANDARD_CALORIES_PER_CYCLE) / 600f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 25f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 150f, name, false, false, true));
        HashSet <Tag> hashSet = new HashSet <Tag>();

        hashSet.Add("SpiceVine".ToTag());
        hashSet.Add(SwampLilyConfig.ID.ToTag());
        hashSet.Add("BasicSingleHarvestPlant".ToTag());
        Diet.Info[] infos = new Diet.Info[1]
        {
            new Diet.Info(hashSet, POOP_ELEMENT, CALORIES_PER_DAY_OF_PLANT_EATEN, KG_POOP_PER_DAY_OF_PLANT, null, 0f, false, true)
        };
        Diet diet = new Diet(infos);

        CreatureCalorieMonitor.Def def = prefab.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = MIN_POOP_SIZE_IN_CALORIES;
        SolidConsumerMonitor.Def def2 = prefab.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        ScaleGrowthMonitor.Def def3 = prefab.AddOrGetDef <ScaleGrowthMonitor.Def>();
        def3.defaultGrowthRate  = 1f / SCALE_GROWTH_TIME_IN_CYCLES / 600f;
        def3.dropMass           = FIBER_PER_CYCLE * SCALE_GROWTH_TIME_IN_CYCLES;
        def3.itemDroppedOnShear = EMIT_ELEMENT;
        def3.levelCount         = 6;
        def3.targetAtmosphere   = SimHashes.Hydrogen;
        return(prefab);
    }
    public static GameObject SetupDiet(GameObject prefab, List <Diet.Info> diet_infos, float referenceCaloriesPerKg, float minPoopSizeInKg)
    {
        Diet diet = new Diet(diet_infos.ToArray());

        CreatureCalorieMonitor.Def def = prefab.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = referenceCaloriesPerKg * minPoopSizeInKg;
        SolidConsumerMonitor.Def def2 = prefab.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        return(prefab);
    }
    public static GameObject SetupDiet(GameObject prefab, Diet.Info[] diet_infos, float minPoopSizeInKg)
    {
        Diet diet = new Diet(diet_infos);

        CreatureCalorieMonitor.Def def = prefab.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = minPoopSizeInKg;
        SolidConsumerMonitor.Def def2 = prefab.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        return(prefab);
    }
    public static GameObject SetupDiet(GameObject prefab, HashSet <Tag> consumed_tags, Tag producedTag, float caloriesPerKg)
    {
        Diet.Info[] infos = new Diet.Info[1]
        {
            new Diet.Info(consumed_tags, producedTag, caloriesPerKg, 1f, null, 0f, false, false)
        };
        Diet diet = new Diet(infos);

        CreatureCalorieMonitor.Def def = prefab.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        SolidConsumerMonitor.Def def2 = prefab.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        return(prefab);
    }
    public static GameObject SetupDiet(GameObject prefab, Tag consumed_tag, Tag producedTag, float caloriesPerKg, float producedConversionRate, string diseaseId, float diseasePerKgProduced, float minPoopSizeInKg)
    {
        HashSet <Tag> hashSet = new HashSet <Tag>();

        hashSet.Add(consumed_tag);
        Diet.Info[] infos = new Diet.Info[1]
        {
            new Diet.Info(hashSet, producedTag, caloriesPerKg, producedConversionRate, diseaseId, diseasePerKgProduced, false, false)
        };
        Diet diet = new Diet(infos);

        CreatureCalorieMonitor.Def def = prefab.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def.diet = diet;
        def.minPoopSizeInCalories = minPoopSizeInKg * caloriesPerKg;
        SolidConsumerMonitor.Def def2 = prefab.AddOrGetDef <SolidConsumerMonitor.Def>();
        def2.diet = diet;
        return(prefab);
    }
Ejemplo n.º 8
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    public static GameObject CreatePrefab(string id, string base_trait_id, string name, string description, string anim_file, bool is_baby, string symbol_prefix, float warnLowTemp, float warnHighTemp)
    {
        float          mass               = 200f;
        KAnimFile      anim               = Assets.GetAnim(anim_file);
        string         initialAnim        = "idle_loop";
        EffectorValues tIER               = DECOR.BONUS.TIER0;
        float          defaultTemperature = (warnLowTemp + warnHighTemp) / 2f;
        GameObject     gameObject         = EntityTemplates.CreatePlacedEntity(id, name, description, mass, anim, initialAnim, Grid.SceneLayer.Creatures, 1, 1, tIER, default(EffectorValues), SimHashes.Creature, null, defaultTemperature);
        KPrefabID      component          = gameObject.GetComponent <KPrefabID>();

        component.AddTag(GameTags.SwimmingCreature, false);
        component.AddTag(GameTags.Creatures.Swimmer, false);
        Trait trait = Db.Get().CreateTrait(base_trait_id, name, name, null, false, null, true, true);

        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.maxAttribute.Id, PacuTuning.STANDARD_STOMACH_SIZE, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, (0f - PacuTuning.STANDARD_CALORIES_PER_CYCLE) / 600f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.HitPoints.maxAttribute.Id, 25f, name, false, false, true));
        trait.Add(new AttributeModifier(Db.Get().Amounts.Age.maxAttribute.Id, 25f, name, false, false, true));
        EntityTemplates.CreateAndRegisterBaggedCreature(gameObject, false, false, true);
        EntityTemplates.ExtendEntityToBasicCreature(gameObject, FactionManager.FactionID.Prey, base_trait_id, "SwimmerNavGrid", NavType.Swim, 32, 2f, "FishMeat", 1, false, false, warnLowTemp, warnHighTemp, warnLowTemp - 20f, warnHighTemp + 20f);
        if (is_baby)
        {
            KBatchedAnimController component2 = gameObject.GetComponent <KBatchedAnimController>();
            component2.animWidth  = 0.5f;
            component2.animHeight = 0.5f;
        }
        ChoreTable.Builder chore_table = new ChoreTable.Builder().Add(new DeathStates.Def(), true).Add(new AnimInterruptStates.Def(), true).Add(new GrowUpStates.Def(), true)
                                         .Add(new TrappedStates.Def(), true)
                                         .Add(new IncubatingStates.Def(), true)
                                         .Add(new BaggedStates.Def(), true)
                                         .Add(new FallStates.Def
        {
            getLandAnim = new Func <FallStates.Instance, string>(GetLandAnim)
        }, true)
                                         .Add(new DebugGoToStates.Def(), true)
                                         .Add(new FlopStates.Def(), true)
                                         .PushInterruptGroup()
                                         .Add(new FixedCaptureStates.Def(), true)
                                         .Add(new LayEggStates.Def(), true)
                                         .Add(new EatStates.Def(), true)
                                         .Add(new PlayAnimsStates.Def(GameTags.Creatures.Poop, false, "lay_egg_pre", STRINGS.CREATURES.STATUSITEMS.EXPELLING_SOLID.NAME, STRINGS.CREATURES.STATUSITEMS.EXPELLING_SOLID.TOOLTIP), true)
                                         .Add(new MoveToLureStates.Def(), true)
                                         .PopInterruptGroup()
                                         .Add(new IdleStates.Def(), true);
        CreatureFallMonitor.Def def = gameObject.AddOrGetDef <CreatureFallMonitor.Def>();
        def.canSwim = true;
        gameObject.AddOrGetDef <FlopMonitor.Def>();
        gameObject.AddOrGetDef <FishOvercrowdingMonitor.Def>();
        gameObject.AddOrGet <Trappable>();
        gameObject.AddOrGet <LoopingSounds>();
        EntityTemplates.AddCreatureBrain(gameObject, chore_table, GameTags.Creatures.Species.PacuSpecies, symbol_prefix);
        HashSet <Tag> hashSet = new HashSet <Tag>();

        hashSet.Add(SimHashes.Algae.CreateTag());
        Diet.Info[] infos = new Diet.Info[1]
        {
            new Diet.Info(hashSet, SimHashes.ToxicSand.CreateTag(), CALORIES_PER_KG_OF_ORE, TUNING.CREATURES.CONVERSION_EFFICIENCY.NORMAL, null, 0f, false, false)
        };
        Diet diet = new Diet(infos);

        CreatureCalorieMonitor.Def def2 = gameObject.AddOrGetDef <CreatureCalorieMonitor.Def>();
        def2.diet = diet;
        def2.minPoopSizeInCalories = CALORIES_PER_KG_OF_ORE * MIN_POOP_SIZE_IN_KG;
        SolidConsumerMonitor.Def def3 = gameObject.AddOrGetDef <SolidConsumerMonitor.Def>();
        def3.diet = diet;
        LureableMonitor.Def def4 = gameObject.AddOrGetDef <LureableMonitor.Def>();
        def4.lures = new Tag[1]
        {
            GameTags.Creatures.FishTrapLure
        };
        if (!string.IsNullOrEmpty(symbol_prefix))
        {
            gameObject.AddOrGet <SymbolOverrideController>().ApplySymbolOverridesByAffix(Assets.GetAnim("pacu_kanim"), symbol_prefix, null, 0);
        }
        return(gameObject);
    }