Ejemplo n.º 1
0
 public Soldier(int _myid, string _name, GameObject _frame, float _maxHealth, SOLDIER _type)
 {
     myID      = _myid;
     core      = GameCore.Core;
     frame     = _frame;
     myName    = _name;
     maxHealth = _maxHealth;
     type      = _type;
     health    = maxHealth;
     ApplySoldierType();
     effectSystem = new SoldierEffectSystem(this);
 }