private void GetColor(object sender, DoWorkEventArgs e)
        {
            while (AntiDouble == false)
            {
                if (!GameManager.PreviousColors.Contains(GameManager.Color) && GameManager.Colors.Contains(GameManager.Color))
                {
                    if (GameManager.Color == "Blue")
                    {
                        Trivia.Bombs[0] = true;
                        GameManager.PreviousColors.Add("Blue");
                    }

                    if (GameManager.Color == "Green")
                    {
                        GameManager.PreviousColors.Add("Green");
                        Trivia.Bombs[1] = true;
                    }

                    if (GameManager.Color == "Yellow")
                    {
                        GameManager.PreviousColors.Add("Yellow");
                        Trivia.Bombs[2] = true;
                    }

                    if (GameManager.Color == "Red" && Trivia.Bombs[0] && Trivia.Bombs[1] && Trivia.Bombs[2])
                    {
                        dmxeffects.bombsdone(4, 3);
                        DisplayEndscreen = true;
                        GameManager.PreviousColors.Add("Yellow");
                    }

                    if (GameManager.Color == "Red" && Trivia.Bombs.Contains(false))
                    {
                        return;
                    }

                    if (w8.CancellationPending == true) //Check for Cancellation Request
                    {
                        e.Cancel = true;
                        break;
                    }
                    break;
                }
            }


            if (DisplayEndscreen)
            {
                GameManager.KeepCounting = false;
                w6.CancelAsync();

                MethodInvoker EindForm = delegate
                {
                    Hide();
                    Controller.DisconnectGamepad();
                    Socket.DisconnectStream();
                    w8.CancelAsync();
                    EindScherm obj = new EindScherm();
                    Hide();
                    obj.Closed += (s, args) => Close();
                    obj.Show();
                };
                Invoke(EindForm);
                return;
            }


            if (AntiDouble || DisplayEndscreen)
            {
                return;
            }

            Controller.DisconnectGamepad();
            Socket.DisconnectStream();

            MethodInvoker startForm = delegate
            {
                Hide();
                w8.CancelAsync();
                KeuzeScherm obj = new KeuzeScherm();
                Hide();
                obj.Closed += (s, args) => Close();
                obj.Show();
            };

            Invoke(startForm);
            return;
        }