public void snakeCamera()
 {
     MainCamera.SetActive(false);
     SnakeCamera.SetActive(true);
     InvadersCamera.SetActive(false);
     inInvaders = false;
     inSnake    = true;
     inMain     = false;
 }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        //snakeHead = GameObject.Find("snakeHead");

        _world = new SphereWorld();
        _pg    = new BaseGroup("Players");
        _world.addGroup(_pg);
        PlayerGOL player = new PlayerGOL();

        _pg.add(player);
        _mg = new BaseGroup("Mobs");
        _world.addGroup(_mg);

        _cameraScript        = Camera.main.GetComponent(typeof(SnakeCamera)) as SnakeCamera;
        _cameraScript.target = player.go;
    }