public SetBlend ( float blend, float deltaTime = 1f ) : void | ||
blend | float | |
deltaTime | float | |
return | void |
protected virtual void Awake() { _fixedOffset.delay = 0.4f; _smoothedTrackingLatency.SetBlend(0.99f, 0.0111f); }
public SetBlend ( float blend, float deltaTime = 1f ) : void | ||
blend | float | |
deltaTime | float | |
return | void |
protected virtual void Awake() { _fixedOffset.delay = 0.4f; _smoothedTrackingLatency.SetBlend(0.99f, 0.0111f); }