void UpdateSanityValue()
 {
     slider.GetComponent <SliderController>().UpdateValue(sanity);
     if (sanity <= 0)
     {
         GameManager.GameOver("Defeat");
     }
 }
    public void BoughtUpdateBed()
    {
        // when we buy update subtract cost and add ppc
        if (tableClicker.points >= upgradeCost)
        {
            tableClicker.points          -= upgradeCost;
            sliderController.addPerClick += perClick;
            upgradeCounter++;

            sliderController.sliderType.slider.maxValue += increaseMaxValue;
            sliderController.sliderType.current          = sliderController.sliderType.slider.maxValue;

            // new cost
            upgradeCost = (int)Mathf.Round(baseUpgradeCost * Mathf.Pow(upgradeCostCoefficient, upgradeCounter));

            if (upgradeCounter < images.Length)
            {
                sliderController.GetComponent <Image>().sprite = images[upgradeCounter];
            }
        }
    }