void UpdateSanityValue() { slider.GetComponent <SliderController>().UpdateValue(sanity); if (sanity <= 0) { GameManager.GameOver("Defeat"); } }
public void BoughtUpdateBed() { // when we buy update subtract cost and add ppc if (tableClicker.points >= upgradeCost) { tableClicker.points -= upgradeCost; sliderController.addPerClick += perClick; upgradeCounter++; sliderController.sliderType.slider.maxValue += increaseMaxValue; sliderController.sliderType.current = sliderController.sliderType.slider.maxValue; // new cost upgradeCost = (int)Mathf.Round(baseUpgradeCost * Mathf.Pow(upgradeCostCoefficient, upgradeCounter)); if (upgradeCounter < images.Length) { sliderController.GetComponent <Image>().sprite = images[upgradeCounter]; } } }