Ejemplo n.º 1
0
        private void animateSelection(double x, double y, SlideElem obj)
        {
            if (obj.Equals(SlideElem.upperRightHotCorner))
            {
                if (topRT == null)
                {
                    InitializeRT();
                }
                topRT.BeginAnimation(RotateTransform.AngleProperty, topDA);
            }

            if (obj.Equals(SlideElem.lowerLeftHotCorner))
            {
                if (lowerRT == null)
                {
                    InitializeRT();
                }
                lowerRT.BeginAnimation(RotateTransform.AngleProperty, lowerDA);
            }

            //da.RepeatBehavior = RepeatBehavior.Forever;
            //rt.BeginAnimation(RotateTransform.AngleProperty, da);

            var animateRelatedItem = Resources["AnimateRelatedItem"] as Storyboard;
            var animatePlayButton = Resources["AnimatePlayButton"] as Storyboard;
            if (relatedItemsDown && y < RelatedItems.ActualHeight)
            {

                //double SLIDE_WIDTH = 220;
                int relatedSlideIndex = ((int)(x) / (int)SLIDE_WIDTH);
                if (relatedSlideIndex < p.getCurrentSlide().getAllAssociated().Count)  //TEMPORARY.... SHOULD BE < 5
                {
                    Canvas.SetLeft(relatedImageOverlay, SLIDE_WIDTH * relatedSlideIndex - 10 * (relatedSlideIndex));
                    if (animateRelatedItem != null)
                    {
                        animateRelatedItem.Begin(this, true);
                    }
                }
            }
            else if (p.getCurrentSlide().hasVideo() && isInPlayButton(x, y))
            {
                if (animatePlayButton != null)
                {
                 animatePlayButton.Begin(this, true);
                }
            }
            else
            {
                if (animatePlayButton != null)
                {
                    animateRelatedItem.Stop(this);
                    animatePlayButton.Stop(this);
                    animatePlayButton.FillBehavior = FillBehavior.Stop;
                }

            }
        }