Ejemplo n.º 1
0
    void Start()
    {
        hit = false;

        sleepGauge = GameObject.Find("ScriptController").GetComponent <SleepGageScript>();

        /*旧モデルプレイヤー*/
        //obj.Add(GameObject.Find("Player_LeftHand1"));     //0
        //obj.Add(GameObject.Find("Player_LeftHand2"));     //1
        //obj.Add(GameObject.Find("Player_RightHand1"));    //2
        //obj.Add(GameObject.Find("Player_RightHand2"));    //3
        //obj.Add(GameObject.Find("Player_LeftLeg1"));      //4
        //obj.Add(GameObject.Find("Player_LeftLeg2"));      //5
        //obj.Add(GameObject.Find("Player_RightLeg1"));     //6
        //obj.Add(GameObject.Find("Player_RightLeg2"));     //7
        //obj.Add(GameObject.Find("Player_Body"));          //8
        //obj.Add(GameObject.Find("Player_Head"));          //9

        /*新プレイヤーモデル*/
        obj.Add(GameObject.Find("mixamorig:LeftUpLeg"));    //0
        obj.Add(GameObject.Find("mixamorig:LeftLeg"));      //1
        obj.Add(GameObject.Find("mixamorig:RightUpLeg"));   //2
        obj.Add(GameObject.Find("mixamorig:RightLeg"));     //3
        obj.Add(GameObject.Find("mixamorig:LeftForeArm"));  //4
        obj.Add(GameObject.Find("mixamorig:LeftArm"));      //5
        obj.Add(GameObject.Find("mixamorig:RightForeArm")); //6
        obj.Add(GameObject.Find("mixamorig:RightArm"));     //7
        obj.Add(GameObject.Find("mixamorig:Spine"));        //8
        obj.Add(GameObject.Find("mixamorig:Head"));         //9
        obj.Add(GameObject.Find("mixamorig:Spine1"));       //10
        obj.Add(GameObject.Find("mixamorig:Spine2"));       //11
    }
Ejemplo n.º 2
0
 void Start()
 {
     sleepGauge = GameObject.Find("ScriptController").GetComponent <SleepGageScript>();
     player     = GetComponent <PlayerScript>();
     lifeCnt    = 3;   //3秒
         Cnt = 0;
 }
Ejemplo n.º 3
0
 void Start()
 {
     sleepGageScript_ = GameObject.Find("ScriptController").GetComponent <SleepGageScript>();
     clock_           = GameObject.Find("Clock").GetComponent <Clock>();
     scenemanager_    = GameObject.FindGameObjectWithTag("Scenemanager").GetComponent <Scene_manager>();
     alarmtime_       = GameObject.Find("SoundController").GetComponent <SoundsManager>().alarm;
     Gamestatus_      = Gamestatus.Play_bfor;
 }
    void Start()
    {
        enemy_Top    = GameObject.Find("Enemy_Top_mixamorig:Hips");
        enemy_Bottom = GameObject.Find("Enemy_Bottom_mixamorig:Hips");
        //エネミー回転情報初期化
        IsRotation_Top    = Rotation_Top.None;
        IsRotation_Bottom = Rotation_Bottom.None;
        /*UdEnemyManageの移植Start*/
        #region
        upE   = enemy_Top.transform.position;
        downE = enemy_Bottom.transform.position;

        topEnemyhit   = 0;
        downEnemeyHit = 0;
        topCnt        = 0;
        downCnt       = 0;

        soundsManager = GameObject.FindGameObjectWithTag("SoundsManager").GetComponent <SoundsManager>();
        #endregion
        sleepGauge = GetComponent <SleepGageScript>();
    }
Ejemplo n.º 5
0
 void Start()
 {
     hit        = false;
     sleepGauge = GameObject.Find("ScriptController").GetComponent <SleepGageScript>();
     /*新プレイヤーモデル*/
     obj.Add(GameObject.Find("Player_mixamorig:LeftUpLeg"));     //0
     obj.Add(GameObject.Find("Player_mixamorig:LeftLeg"));       //1
     obj.Add(GameObject.Find("Player_mixamorig:RightUpLeg"));    //2
     obj.Add(GameObject.Find("Player_mixamorig:RightLeg"));      //3
     obj.Add(GameObject.Find("Player_mixamorig:LeftForeArm"));   //4
     obj.Add(GameObject.Find("Player_mixamorig:LeftArm"));       //5
     obj.Add(GameObject.Find("Player_mixamorig:RightForeArm"));  //6
     obj.Add(GameObject.Find("Player_mixamorig:RightArm"));      //7
     obj.Add(GameObject.Find("Player_mixamorig:Spine"));         //8
     obj.Add(GameObject.Find("Player_mixamorig:Head"));          //9
     obj.Add(GameObject.Find("Player_mixamorig:Spine1"));        //10
     obj.Add(GameObject.Find("Player_mixamorig:Spine2"));        //11
     obj.Add(GameObject.Find("Player_mixamorig:Hips"));          //12
     obj.Add(GameObject.Find("Player_mixamorig:LeftShoulder"));  //13
     obj.Add(GameObject.Find("Player_mixamorig:RightShoulder")); //14
 }
Ejemplo n.º 6
0
 void Start()
 {
     scenemanager_    = GameObject.FindGameObjectWithTag("Scenemanager").GetComponent <Scene_manager>();
     sleepGageScript_ = GameObject.Find("ScriptController").GetComponent <SleepGageScript>();
     clock_           = GameObject.Find("Clock").GetComponent <Clock>();
 }