public void BrushSkillItem() { if (brushItemDict.Count > 0) { return; } CAR_POS oneCarPos = DataCfgMgr.instance.GetCarPos(1); SkillBrushPosY = oneCarPos.car_pos.y + BattleInstance.instance.MapLenght + BattleInstance.instance.GetFirstPlayerDistance(); for (int i = 1; i <= BrushItemCount; i++) { int objID = 0; CAR_POS carOriginPos = DataCfgMgr.instance.GetCarPos(i); GameObject obj = ResMgr.instance.CreateObject(BrushItemResPath, out objID); if (obj == null) { Debug.LogError("ObjMgr SpawnOneUnit obj == null resPath:" + BrushItemResPath); } Transform objTr = obj.transform; Vector3 skillDropPos = new Vector3(carOriginPos.car_pos.x, SkillBrushPosY, 0); objTr.localPosition = skillDropPos; SkillItemObj item = new SkillItemObj(); item.objID = objID; item.itemObj = obj; brushItemDict[objID] = item; } }
public void ReleaseItemByID(int objID) { SkillItemObj obj = null; if (brushItemDict.TryGetValue(objID, out obj)) { ResMgr.instance.ReleaseObject(BrushItemResPath, objID); brushItemDict.Remove(objID); } }