Ejemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (phase == 1 && Time.time >= nextPhase && MOEnabled)
     {
         phase     = 2;
         nextPhase = Time.time + secondDelay;
         panel.activate();
         panelObject.transform.position = this.gameObject.transform.position + Offset;
         panel.setSkillName(skill.getName());
         panel.setSkillDescription(skill.getShortDescription());
         panel.setEnergyCost(skill.getEnergyCost());
         panel.setHealthCost(skill.getHealthCost());
         panel.setCastTime(skill.getCastTime());
         panel.setCooldown(skill.getCooldown());
         panel.setAdrenalineCost(skill.getAdrenalCost());
     }
     else if (phase == 2 && Time.time >= nextPhase)
     {
         phase = 3;
         panel.setSkillDescription(skill.getLongDescription());
     }
 }