Ejemplo n.º 1
0
 //public Transform skillDetailPanel;
 private void Awake()
 {
     ABM      = GetComponentInChildren <ActionBarManager>();
     GC       = GetComponentInParent <GameController>();
     SDL      = GetComponentInChildren <SkillDetailsList>();
     GM       = GC.GM;
     GC.GM.BM = this;
     //
     SDGameManager.Instance.isUsingProp = true;
 }
Ejemplo n.º 2
0
    public void UseSkillAddMpTp(BattleRoleData source
                                , SDConstants.AddMpTpType AddType = SDConstants.AddMpTpType.Normal)
    {
        int addMp = SkillDetailsList.AddMpAfterSkill(AddType, source);

        source.MpController.addMp(addMp);
        int addTp = SkillDetailsList.AddTpAfterSkill(AddType, source);

        source.TpController.addTp(addTp);
        Debug.Log("AfterSkill AddMp:" + addMp + "||AddTp:" + addTp);
    }