protected UnitSize GetUnitSize(string unitText) { if (unitText.IsEmpty()) { return(new UnitSize()); } var equalizing = new SizeEqualiser() .Then(new CountEqualiser()) .Then(new WeightEqualiser()); return(equalizing.GetUnitSize(unitText)); }
public SizeEqualiserTests() { _equaliser = new SizeEqualiser(); }