Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.CompareTag("Player") && isActivated)
        {
            siso.ScoreUp();
            siso.SpawnScore();

            Disable();
        }
    }
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.CompareTag("Player"))
        {
            siso.ScoreUp();
            siso.PlayNextScene();
            siso.SpawnScore();

            gameObject.SetActive(false);
        }
    }