void Start() { heliMovement = GameObject.FindGameObjectWithTag("Controller").GetComponent <SimulateHeliMovement>(); heliMovement.RegisterObserver(this); plankTransform = GetComponent <Transform>(); prevousVector = moveVector; lastPosition = new Vector3(0, 0, 0); }
private void Start() { winSystem = GetComponent <WindowsSystem>(); descriptionWindow = new DescriptionWindow(descriptionObj); helpWindow = new HelpWindow(helpObj); helloWindow = new HelloWindow(helloObj); chooseModeWindow = new ChooseModeWindow(chooseModeObj); parametrsWindow = new ParametrsWindow(parametrsWindowObj, velocityText, heightText, psiText); heliMovement = GetComponent <SimulateHeliMovement>(); heliMovement.RegisterObserver(this); DisableDescriptionWindow(); DisableHelpWindow(); DisableChooseModeWindow(); EnableHelloWindow(); DisableParametrsWindow(); }
void Start() { heliMovement = GameObject.FindGameObjectWithTag("Controller").GetComponent <SimulateHeliMovement>(); heliMovement.RegisterObserver(this); plankTransform = GetComponent <Transform>(); }
private void Start() { heliMovement = GameObject.FindGameObjectWithTag("Controller").GetComponent <SimulateHeliMovement>(); heliMovement.RegisterObserver(this); arrowTransform = transform.GetChild(0).GetComponent <Transform>(); }