public void IsSet_should_return_true_if_counter_is_more_than_zero() { var monitor = new SimpleMonitor(); monitor.Set(); monitor.IsSet.Should().BeTrue(); }
public void Set_should_increment_counter() { var monitor = new SimpleMonitor(); monitor.Set(); monitor.Counter.Should().Be(1); }
public void Dispose_shoud_decrement_counter() { var monitor = new SimpleMonitor(); monitor.Set(); monitor.Dispose(); monitor.Counter.Should().Be(0); }
public void Unset_should_decrement_counter() { var monitor = new SimpleMonitor(); monitor.Set(); monitor.Unset(); monitor.Counter.Should().Be(0); }