Ejemplo n.º 1
0
        public override ICardTarget CheckTarget(ICardTarget cardTarget)
        {
            cardTarget = base.CheckTarget(cardTarget);
            if (cardTarget == null)
            {
                return(null);
            }
            Player player = (Player)cardTarget;

            switch (cardState)
            {
            case CARDSTATES.DECK:
                cardDataToCheck = new SimpleIResultData(player.Deck.Count);
                break;

            case CARDSTATES.HAND:
                cardDataToCheck = new SimpleIResultData(player.PlayersHands.Count);
                break;

            case CARDSTATES.CEMENTERY:
                cardDataToCheck = new SimpleIResultData(player.Graveyard.Count);
                break;

            case CARDSTATES.WAITFORUSE:
                cardDataToCheck = new SimpleIResultData(0);
                break;

            case CARDSTATES.WAITFORUSEWITHTARGET:
                cardDataToCheck = new SimpleIResultData(0);
                break;

            default:
                cardDataToCheck = new SimpleIResultData(0);
                break;
            }

            ResultDataValidator validator = new ResultDataValidator(comparationType, cardDataToCheck, rdToCheckAgainst);

            if (validator.IsValid() == false)
            {
                return(null);
            }

            return(cardTarget);
        }
 public TargetHealtStatAmountAgainstSimplFiltter(STATAMOUNTTYPE statAmountType, int simpleAmount, COMPARATIONTYPE comparationType) : base(comparationType, FILTTER_ID)
 {
     rDToCheck        = new StatIResultData(STAT_ID, statAmountType);
     rDToCheckAgainst = new SimpleIResultData(simpleAmount);
 }
Ejemplo n.º 3
0
 public TargetAmountCardStateFiltterAgianstSimple(CARDSTATES cardState, int amountToCheck, COMPARATIONTYPE comparationType) : base(comparationType, FILTTER_ID)
 {
     rdToCheckAgainst = new SimpleIResultData(amountToCheck);
     this.cardState   = cardState;
 }