public void CheckForceFlushExport(int timeout)
        {
            var exportedItems = new List <Activity>();

            using var exporter  = new InMemoryExporter <Activity>(exportedItems);
            using var processor = new SimpleExportProcessor <Activity>(exporter);

            var activity1 = new Activity("start1");

            activity1.ActivityTraceFlags = ActivityTraceFlags.Recorded;

            var activity2 = new Activity("start2");

            activity2.ActivityTraceFlags = ActivityTraceFlags.Recorded;

            processor.OnEnd(activity1);
            processor.OnEnd(activity2);

            // checking before force flush
            Assert.Equal(2, exportedItems.Count);

            // forcing flush
            processor.ForceFlush(timeout);
            Assert.Equal(2, exportedItems.Count);
        }
Ejemplo n.º 2
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        public void CheckForceFlushExport(int timeout)
        {
            using var exporter  = new TestActivityExporter();
            using var processor = new SimpleExportProcessor <Activity>(exporter);

            processor.OnEnd(new Activity("start1"));
            processor.OnEnd(new Activity("start2"));

            // checking before force flush
            Assert.Equal(2, exporter.Exported.Count);

            // forcing flush
            processor.ForceFlush(timeout);
            Assert.Equal(2, exporter.Exported.Count);
        }
Ejemplo n.º 3
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        public void CheckForceFlushExport(int timeout)
        {
            var exported = new List <object>();

            using var exporter  = new InMemoryExporter <Activity>(new InMemoryExporterOptions { ExportedItems = exported });
            using var processor = new SimpleExportProcessor <Activity>(exporter);

            processor.OnEnd(new Activity("start1"));
            processor.OnEnd(new Activity("start2"));

            // checking before force flush
            Assert.Equal(2, exported.Count);

            // forcing flush
            processor.ForceFlush(timeout);
            Assert.Equal(2, exported.Count);
        }