Ejemplo n.º 1
0
        public static SampleChild GetSampleChid()
        {
            SampleChild sampleChild = new SampleChild();

            sampleChild.TextValue   = Guid.NewGuid().ToString();
            sampleChild.NumberValue = TestCaseUtils._rnd.Next();
            int num  = TestCaseUtils._rnd.Next();
            int num2 = TestCaseUtils._rnd.Next();
            int num3 = TestCaseUtils._rnd.Next();

            sampleChild.VectorValue      = new Vector3((float)num, (float)num2, (float)num3);
            sampleChild.ObjectDictionary = new Dictionary <int, SimpleClassObject>();
            for (int i = 0; i < 4; i++)
            {
                SimpleClassObject simpleClassObject = TestCaseUtils.GetSimpleClassObject();
                sampleChild.ObjectDictionary.Add(i, simpleClassObject);
            }
            sampleChild.ObjectList = new List <SimpleClassObject>();
            for (int j = 0; j < 4; j++)
            {
                SimpleClassObject simpleClassObject2 = TestCaseUtils.GetSimpleClassObject();
                sampleChild.ObjectList.Add(simpleClassObject2);
            }
            return(sampleChild);
        }
Ejemplo n.º 2
0
        public static SimpleClassObject GetSimpleClassObject()
        {
            SimpleClassObject simpleClassObject = new SimpleClassObject();

            simpleClassObject.TextValue   = Guid.NewGuid().ToString();
            simpleClassObject.NumberValue = TestCaseUtils._rnd.Next();
            int num  = TestCaseUtils._rnd.Next();
            int num2 = TestCaseUtils._rnd.Next();
            int num3 = TestCaseUtils._rnd.Next();

            simpleClassObject.VectorValue = new Vector3((float)num, (float)num2, (float)num3);
            return(simpleClassObject);
        }
Ejemplo n.º 3
0
        public static SimpleClassObject GetSimpleClassObject()
        {
            var sc = new SimpleClassObject();

            sc.TextValue   = Guid.NewGuid().ToString();
            sc.NumberValue = _rnd.Next();

            var x = _rnd.Next();
            var y = _rnd.Next();
            var z = _rnd.Next();

            sc.VectorValue = new Vector3((float)x, (float)y, (float)z);

            return(sc);
        }