Ejemplo n.º 1
0
    private void ShowAllItems(List <string> saves)
    {
        for (int i = 0; i < saves.Count; i++)
        {
            var iniPos = ReturnIniPos(i);
            var tile   = ShowSaveLoadTile.Create(Root.saveLoadTile, _content.transform, iniPos, saves[i]);

            _tilesSpawn.Add(tile);
        }
    }
Ejemplo n.º 2
0
    /// <summary>
    /// For show Save Load Tiles
    /// </summary>
    /// <param name="container"></param>
    /// <param name="invItem"></param>
    /// <param name="iniPos"></param>
    /// <param name="parent"></param>
    /// <param name="invType"></param>
    /// <returns></returns>
    static public ShowSaveLoadTile Create(string root, Transform container, Vector3 iniPos, string saveName)
    {
        ShowSaveLoadTile obj = null;

        obj = (ShowSaveLoadTile)Resources.Load(root, typeof(ShowSaveLoadTile));
        obj = (ShowSaveLoadTile)Instantiate(obj, new Vector3(), Quaternion.identity);

        var localScale = obj.transform.localScale;

        obj.transform.position = iniPos;
        obj.transform.SetParent(container);

        obj.transform.localScale = localScale;
        obj.SaveName             = saveName;

        return(obj);
    }