Ejemplo n.º 1
0
	void Start () {
		speed = StartSpeed;
		particles = transform.Find("BallParticle").GetComponent<ParticleSystem>();
		showControlGuides = gameHandler.GetComponent<ShowControlGuides>();
		scoreHandler = gameHandler.GetComponent<HandleScore>();

		int startPlayer;

		if (PlayerPrefs.GetString("gamemode") == "singleplayer") {

			startPlayer = 2;

		}

		else {
			startPlayer = (int)(Random.Range(1, 3) + 0.5F);  // choose start player at random
		}

		GoToSpawn(startPlayer);  // move ball next to start player's paddle
	}
Ejemplo n.º 2
0
    void Start()
    {
        speed             = StartSpeed;
        particles         = transform.Find("BallParticle").GetComponent <ParticleSystem>();
        showControlGuides = gameHandler.GetComponent <ShowControlGuides>();
        scoreHandler      = gameHandler.GetComponent <HandleScore>();

        int startPlayer;

        if (PlayerPrefs.GetString("gamemode") == "singleplayer")
        {
            startPlayer = 2;
        }

        else
        {
            startPlayer = (int)(Random.Range(1, 3) + 0.5F);              // choose start player at random
        }

        GoToSpawn(startPlayer);          // move ball next to start player's paddle
    }