Ejemplo n.º 1
0
        private void Save_Generation()
        {
            try {
                string rootPath = Util.GetRootPath(this);
                if (!string.IsNullOrEmpty(rootPath))
                {
                    string json    = "";
                    string keyWord = "";
                    switch (CurrentEditorMode)
                    {
                    case EditorMode.MapGenerator:
                        json    = MGConfig.ToJson();
                        keyWord = "Map";
                        break;

                    case EditorMode.CharacterGenerator:
                        json    = CGConfig.ToJson();
                        keyWord = "Character";
                        break;
                    }
                    if (!string.IsNullOrEmpty(json))
                    {
                        Util.Write(json, Util.CombinePaths(rootPath, "Data", "Current " + keyWord + " Generation Preset.json"));
                    }
                }
            } catch { };
            ShowAllAttachment.TrySave();
        }
Ejemplo n.º 2
0
        private void Load_Generation()
        {
            try {
                string rootPath = Util.GetRootPath(this);
                if (!string.IsNullOrEmpty(rootPath))
                {
                    string path;
                    switch (CurrentEditorMode)
                    {
                    case EditorMode.MapGenerator:
                        path = Util.CombinePaths(rootPath, "Data", "Current Map Generation Preset.json");
                        if (Util.FileExists(path))
                        {
                            MGConfig.LoadFromJson(Util.Read(path));
                            MGConfig.FixGenerationValues();
                        }
                        break;

                    case EditorMode.CharacterGenerator:
                        path = Util.CombinePaths(rootPath, "Data", "Current Character Generation Preset.json");
                        if (Util.FileExists(path))
                        {
                            CGConfig.LoadFromJson(Util.Read(path));
                            CGConfig.FixGenerationValues();
                            ReloadCharacterAttachmentThumbnailMap(true);
                        }
                        break;
                    }
                }
            } catch { };
            ShowAllAttachment.Load();
        }