Ejemplo n.º 1
0
 public static void FillUvs(TpSpriteMeta *self, float *uvs)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.NotNull("uvs", uvs);
     Should.TypeEqual("self", self->type, Type);
     Should.NotNull("self->atlas", self->atlas);
     Should.TypeEqual("self->atlas->type", self->atlas->type, TpAtlasMeta.Type);
                 #endif
     float *size = self->atlas->size;
     float  invSizeX = 1 / size[0], invSizeY = 1 / size[1];
     float *uv = self->uv;
     float  uvX = uv[0], uvY = uv[1], uvW = uv[2], uvH = uv[3];
     if (self->rotated)
     {
         Vec2.Set(uvs, (uvX + uvW) * invSizeX, -uvY * invSizeY);
         Vec2.Set(uvs + 2, (uvX + uvW) * invSizeX, (-uvY - uvH) * invSizeY);
         Vec2.Set(uvs + 4, uvX * invSizeX, (-uvY - uvH) * invSizeY);
         Vec2.Set(uvs + 6, uvX * invSizeX, -uvY * invSizeY);
     }
     else
     {
         Vec2.Set(uvs, uvX * invSizeX, -uvY * invSizeY);
         Vec2.Set(uvs + 2, (uvX + uvW) * invSizeX, -uvY * invSizeY);
         Vec2.Set(uvs + 4, (uvX + uvW) * invSizeX, (-uvY - uvH) * invSizeY);
         Vec2.Set(uvs + 6, uvX * invSizeX, (-uvY - uvH) * invSizeY);
     }
 }
Ejemplo n.º 2
0
 public static void Remove(PtrLst *self, void *ptr)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
     int oldCount = self->count;
                 #endif
     void **arr = self->arr;
     int    i = 0, len = self->count;
     while (i < len && arr[i] != ptr)
     {
         i += 1;
     }
     if (i < len)                // arr[i] == p
     // for (len = self->count -= 1; i < len; i += 1) arr[i] = arr[i + 1];
     {
         byte *src   = (byte *)(arr + i);
         int   size  = self->size;
         int   count = self->count -= 1;
         Mem.Memmove(src, src + size, (count - i) * size);
     }
                 #if FDB
     else
     {
         Fdb.Error("{0:X} does not exist in PtrLst {1:X}", (ulong)ptr, (ulong)self);
     }
     Should.Equal("self->count", self->count, oldCount - 1);
                 #endif
 }
Ejemplo n.º 3
0
 public static void SetTint(TpSprite *self, float r, float g, float b)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     Vec3.Set(self->color, r, g, b);
 }
Ejemplo n.º 4
0
 public static void SetAlpha(TpSprite *self, float a)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     self->color[3] = a;
 }
Ejemplo n.º 5
0
 public static void Clear(PtrLst *self)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     self->count = 0;
 }
Ejemplo n.º 6
0
 public static void SetScale(TpSprite *self, float x, float y)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     Vec2.Set(self->scl, x, y);
     self->isTransformDirty = true;
 }
Ejemplo n.º 7
0
 public static void SetRotation(TpSprite *self, float rotation)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     self->rot = rotation;
     self->isTransformDirty = true;
 }
Ejemplo n.º 8
0
 public static void SetPosition(TpSprite *self, float x, float y, float z)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
                 #endif
     Vec3.Set(self->pos, x, y, z);
     self->isTransformDirty = true;
 }
Ejemplo n.º 9
0
        public static void Verify(PtrLst *self)
        {
            Should.NotNull("self", self);
            Should.TypeEqual("self", self->type, Type);
            int len = Mem.Verify(self->arr) / sizeof(void *);

            Should.Equal("self->len", self->len, len);
            Should.InRange("self->count", self->count, 0, self->len);
            Should.Equal("self->size", self->size, sizeof(void *));
        }
Ejemplo n.º 10
0
        public static void Draw(TpSprite *self, float *parentMat, bool isParentTransformDirty)
        {
                        #if FDB
            Should.NotNull("self", self);
            Should.TypeEqual("self", self->type, Type);
            Should.NotNull("self->spriteMeta", self->spriteMeta);
                        #endif
            var bat = DrawCtx.GetBatch(self->spriteMeta->atlas->name);
            int vertIdx = bat.vertCount, triIdx = bat.triCount;
            bat.RequestQuota(4, 6);

            float *verts = self->verts;
            float *uvs   = self->uvs;

            if (self->isTransformDirty)
            {
                float *mat = stackalloc float[6];
                Mat2D.FromScalingRotationTranslation(mat, self->pos, self->scl, self->rot);
                TpSpriteMeta.FillQuad(self->spriteMeta, mat, self->verts);
            }

            var   bVerts = bat.verts; var bUvs = bat.uvs;
            float z = self->pos[2];
            bVerts[vertIdx].Set(verts[0], verts[1], z);
            bVerts[vertIdx + 1].Set(verts[2], verts[3], z);
            bVerts[vertIdx + 2].Set(verts[4], verts[5], z);
            bVerts[vertIdx + 3].Set(verts[6], verts[7], z);

            bUvs[vertIdx].Set(uvs[0], uvs[1]);
            bUvs[vertIdx + 1].Set(uvs[2], uvs[3]);
            bUvs[vertIdx + 2].Set(uvs[4], uvs[5]);
            bUvs[vertIdx + 3].Set(uvs[6], uvs[7]);

            float *color   = self->color;
            var    bColor  = Vec4.Color(color, 0.5f);
            var    bColors = bat.colors;
            bColors[vertIdx]     = bColor;
            bColors[vertIdx + 1] = bColor;
            bColors[vertIdx + 2] = bColor;
            bColors[vertIdx + 3] = bColor;

            var bTris = bat.tris;
            bTris[triIdx]     = vertIdx;
            bTris[triIdx + 1] = vertIdx + 1;
            bTris[triIdx + 2] = vertIdx + 2;
            bTris[triIdx + 3] = vertIdx;
            bTris[triIdx + 4] = vertIdx + 2;
            bTris[triIdx + 5] = vertIdx + 3;
        }
Ejemplo n.º 11
0
 public static void Decon(TpAtlasMeta *self)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.TypeEqual("self", self->type, Type);
     Should.NotNull("self->sprites", self->sprites);
     self->type = Fdb.NullType;
     for (int j = 0, end = self->spriteCount; j < end; j += 1)
     {
         var sprite = self->sprites + j;
         Should.TypeEqual("sprite->type", sprite->type, TpSpriteMeta.Type);
         sprite->type = Fdb.NullType;
     }
                 #endif
     self->name = -1;
     Mem.Free(self->sprites); self->sprites = null;
 }
Ejemplo n.º 12
0
 // v0 - v1
 // |  \ |
 // v3 - v2
 public static void FillQuad(TpSpriteMeta *self, float *mat, float *verts)
 {
                 #if FDB
     Should.NotNull("self", self);
     Should.NotNull("verts", verts);
     Should.NotNull("mat", mat);
     Should.TypeEqual("self", self->type, Type);
     Should.NotNull("self->atlas", self->atlas);
     Should.TypeEqual("self->atlas->type", self->atlas->type, TpAtlasMeta.Type);
                 #endif
     float *pivot = self->pivot;
     float  pivotX = pivot[0], pivotY = pivot[1];
     float *quad = self->quad;
     float  quadX = quad[0], quadY = quad[1], quadW = quad[2], quadH = quad[3];
     Vec2.TransformMat2D(verts, mat, -pivotX + quadX, pivotY - quadY);
     Vec2.TransformMat2D(verts + 2, mat, -pivotX + quadX + quadW, pivotY - quadY);
     Vec2.TransformMat2D(verts + 4, mat, -pivotX + quadX + quadW, pivotY - quadY - quadH);
     Vec2.TransformMat2D(verts + 6, mat, -pivotX + quadX, pivotY - quadY - quadH);
 }
Ejemplo n.º 13
0
        public static void Verify(Pool *self)
        {
            Should.NotNull("self", self);
            Should.TypeEqual("self", self->type, Type);

            Should.GreaterThanZero("self->len", self->len);
            Should.Equal("self->HeadSize", HeadSize, 3 * sizeof(int));
            Should.Equal("self->TailSize", TailSize, sizeof(int));

            int len = Mem.Verify(self->arr);

            Should.Equal("self->len", self->len, len);

//			Fdb.Dump(self->arr, len);

            byte *arr = self->arr;
            int * head;

            head = (int *)(arr + self->len - HeadSize);
            Should.Equal("endHead->prev", head[0], -1);             // head.prev = -1
            Should.Equal("endHead->next", head[1], -1);             // head.next = -1
            Should.Equal("endHead->size", head[2], 0);              // head.size = 0

            head = (int *)arr;
            Should.Equal("firstHead->prev", head[0], -1);             // head.prev = -1
            Should.Equal("firstHead->size", head[2], 0);              // head.size = 0
            Should.Equal("firstTail->size", head[3], -1);             // tail.size = -1

            int curFree = head[1], lastFree = 0;
            var dict = new System.Collections.Generic.Dictionary <int, int>();

            while (curFree != -1)
            {
                head = (int *)(arr + curFree);
                Should.Equal("head" + curFree + "->prev", head[0], lastFree);
                Should.Equal("tail->size", *(int *)((byte *)head + HeadSize + head[2]), head[2]);
                dict.Add(curFree, head[2]);
                lastFree = curFree;
                curFree  = head[1];
            }

            head = (int *)(arr + HeadSize + TailSize);
            int *end = (int *)(arr + self->len);

            while (head < end)
            {
                int  pos = (int)((byte *)head - self->arr);
                int  prev = head[0], next = head[1], size = head[2];
                int *tail = (int *)((byte *)head + HeadSize + size);

                if (tail < end)
                {
                    int tailVal = tail[0];
                    if (tailVal == -1)                        // in use
                    {
                        Should.False("dict.ContainsKey(pos)", dict.ContainsKey(pos));
                        Should.Equal("prev", prev, -1);
                        Should.Equal("next", next, -1);
                        Should.GreaterThanZero("size", size);
                    }
                    else                          // free
                    {
                        Should.True("dict.ContainsKey(pos)" + pos, dict.ContainsKey(pos));
                        Should.GreaterThanOrEqualTo("prev", prev, 0);
                        Should.GreaterThanOrEqualTo("next", next, -1);
                        Should.Equal("size", size, dict[pos]);
                        dict.Remove(pos);
                    }
                }
                else                      // head is end sentinel, no tail
                {
                    Should.Equal("head", head, (int *)(arr + len - HeadSize));
                    Should.Equal("endHead->prev", head[0], -1);                     // head.prev = -1
                    Should.Equal("endHead->next", head[1], -1);                     // head.next = -1
                    Should.Equal("endHead->size", head[2], 0);                      // head.size = 0
                }

                head = (int *)((byte *)head + HeadSize + size + TailSize);
            }
            Should.Zero("dict.Count", dict.Count);
        }