Ejemplo n.º 1
0
        /// <summary>
        /// 撮影項目を取得
        /// </summary>
        /// <param name="reader"></param>
        /// <returns></returns>
        private static ShotItems GetShot(IDataReader reader)
        {
            ShotItems shot = new ShotItems
            {
                ShotItemName = (string)reader["ShotItemName"]
            };

            return(shot);
        }
Ejemplo n.º 2
0
        private void loadPlayerPreviousShots()
        {
            for (int i = _shotItems.Count - 1; i >= 0; i--)
            {
                if (_shotItems[i].Type == "PLAYERSHOT")
                {
                    _shotItems.RemoveAt(i);
                }
            }

            if (_selectedPlayer != null && _selectedHole != null)
            {
                List <Shot> shots = DbConnection.GetShots(_selectedHole.HoleID, 1, _selectedPlayer.PlayerID.ToString(), _players.ToList());

                foreach (Shot shot in shots)
                {
                    if (shot.Round.RoundID != _selectedRound.RoundID) //don't put the current round's shot up there.  it may not have been saved yet, and it will be put on preview by clicking on live preview
                    {
                        ShotItem shotItem = new ShotItem();
                        shotItem.Type  = "PLAYERSHOT";
                        shotItem.Shots = new List <Shot>();
                        shotItem.Shots.Add(shot);

                        string distance = "";

                        if (shot.VirtualDistance.Trim() != "")
                        {
                            distance = "(" + shot.VirtualDistance + " yds)";
                        }

                        shotItem.Description = _selectedPlayer.LastName + " - Round " + shot.Round.RoundNum.ToString() + " drive " + distance;

                        ShotItems.Add(shotItem);
                    }
                }
            }
        }
Ejemplo n.º 3
0
 public WorkItem(Patients patient, StudyOrders study, ShotItems shot)
 {
     this._patient = patient;
     this._study   = study;
     this._shot    = shot;
 }