public void selectWeap(ShopWeaponList page) { Color tempcol; for (int i = 0; i < WeapList.Count; ++i) { if (page.getWeapWifIndex() == WeapList[i]) { currentWeapon = page.getWeapWifIndex(); currentWeaponIndex = i; tempcol = WeapList[i].button.image.color; tempcol.a = 1; WeapList[i].button.image.color = tempcol; MultipurposeButton.image.enabled = true; runUpdateSlider = false; updateSlider(); updateInfo(); } else { tempcol = WeapList[i].button.image.color; tempcol.a = 0.4f; WeapList[i].button.image.color = tempcol; } } }
public void selectWeap (ShopWeaponList page) { Color tempcol; for (int i = 0; i < WeapList.Count; ++i) { if(page.getWeapWifIndex() == WeapList[i]) { currentWeapon = page.getWeapWifIndex(); currentWeaponIndex = i; tempcol = WeapList[i].button.image.color; tempcol.a = 1; WeapList[i].button.image.color = tempcol; MultipurposeButton.image.enabled = true; runUpdateSlider = false; updateSlider(); updateInfo (); } else { tempcol = WeapList[i].button.image.color; tempcol.a = 0.4f; WeapList[i].button.image.color = tempcol; } } }