public void RemoveFromSpawnerList(ShockEnemySpawner spawner)
 {
     if (enemySpawners.Contains(spawner))
     {
         enemySpawners.Remove(spawner);
     }
 }
 public void AddToSpawnerList(ShockEnemySpawner spawner)
 {
     enemySpawners.Add(spawner);
 }