Ejemplo n.º 1
0
    // Bottom screen
    private void SetupPartSelectionUI()
    {
        List <string> invKeys = inventory.Keys.ToList();

        invKeys.Sort();
        nothingUI.gameObject.SetActive(invKeys.Count == 0);
        for (int i = 0; i < partSelectButtons.Length; i++)
        {
            if (i >= invKeys.Count)
            {
                partSelectButtons[i].gameObject.SetActive(false);
            }
            else
            {
                partSelectButtons[i].gameObject.SetActive(true);
                ShipPart part = shipFactory.GetPrefabByNameAndMark(invKeys[i + partScrollIndex]);
                partSelectButtons[i].GetComponentInChildren <TMP_Text>().text = part.partName + " MK" + part.mark;
                partSelectButtons[i].GetComponent <Image>().color             = part == selectedPart ? selectedPartColor : Color.white;
            }
        }
    }