Ejemplo n.º 1
0
    //Toggle gyroToggle;

    //Singleton check
    protected override void Awake()
    {
        //canvas = GameObject.Find("Canvas").GetComponent<Canvas>();

        //gyroButton.onValueChanged.AddListener((delegate { this.GyroToggle(); }));
        //DontDestroyOnLoad(canvas);
        //Debug.Log("listener lisätty");

        gyroButton = GameObject.Find("GyroToggle").GetComponent <Toggle>();
        gyroButton.onValueChanged.AddListener((delegate { ShelfGameManager.GyroToggle(); }));

        if (ShelfGameManager.gyroOn == true)
        {
            gyroButton.isOn = true;
        }
        else
        {
            gyroButton.isOn = false;
        }

        if (manager == null)
        {
            DontDestroyOnLoad(gameObject);

            manager = this;
        }
        else if (manager != this)
        {
            Destroy(gameObject);

            Debug.Log("Destroy ShelfManager");
        }
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        rgb2D          = GetComponent <Rigidbody2D> ();
        spriteRenderer = GetComponent <SpriteRenderer> ();
        shelfmanager   = FindObjectOfType <ShelfGameManager> ();

        gyroToggle = ShelfGameManager.gyroOn;
        //rgb2DMoveP.x = 5;
        //rgb2DMoveN.x = -5;
        Debug.Log("Gyro = " + gyroToggle);
    }
Ejemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        animator       = GetComponent <Animator>();
        rgb2D          = GetComponent <Rigidbody2D> ();
        spriteRenderer = GetComponent <SpriteRenderer> ();
        shelfmanager   = FindObjectOfType <ShelfGameManager> ();



        //gyroToggle = ShelfGameManager.gyroOn;
        //rgb2DMoveP.x = 5;
        //rgb2DMoveN.x = -5;
    }
Ejemplo n.º 4
0
    // Use this for initialization
    void Start()
    {
        rgb2D = GetComponent<Rigidbody2D> ();
        spriteRenderer = GetComponent<SpriteRenderer> ();
        shelfmanager = FindObjectOfType<ShelfGameManager> ();

        gyroToggle = ShelfGameManager.gyroOn;
        //rgb2DMoveP.x = 5;
        //rgb2DMoveN.x = -5;
        Debug.Log("Gyro = " + gyroToggle);
    }