private StateMachineContainer() { foreach (int zone in _wateringZones) { WateringStateMachines.Add(new WateringStateMachine(zone)); } foreach (int zone in _lightZones) { LightStateMachines.Add(new LightingStateMachine(zone)); } Temperature = new TemperatureStateMachine(); Shading = new ShadingStateMachine(); }
public ShadingStateMachineTests() { testMachine = new ShadingStateMachine(); }