public static SgtSingularityModel Create(SgtSingularity singularity) { var model = SgtComponentPool <SgtSingularityModel> .Pop("Model", singularity.transform); model.Singularity = singularity; return(model); }
public static SgtSingularityModel Create(SgtSingularity singularity) { var model = SgtComponentPool<SgtSingularityModel>.Pop("Model", singularity.gameObject.layer, singularity.transform); model.Singularity = singularity; return model; }