Ejemplo n.º 1
0
        public ISfenPosition1 ToKyokumen1()
        {
            ISfenPosition1 ro_Kyokumen1 = new SfenPosition1Impl();

            for (int suji = 1; suji < 10; suji++)
            {
                for (int dan = 1; dan < 10; dan++)
                {
                    ro_Kyokumen1.Ban[suji][dan] = this.GetKomaAs(suji, dan);
                }
            }

            ro_Kyokumen1.MotiP1[0] = this.Moti1R;
            ro_Kyokumen1.MotiP1[1] = this.Moti1B;
            ro_Kyokumen1.MotiP1[2] = this.Moti1G;
            ro_Kyokumen1.MotiP1[3] = this.Moti1S;
            ro_Kyokumen1.MotiP1[4] = this.Moti1N;
            ro_Kyokumen1.MotiP1[5] = this.Moti1L;
            ro_Kyokumen1.MotiP1[6] = this.Moti1P;

            ro_Kyokumen1.MotiP2[0] = this.Moti2r;
            ro_Kyokumen1.MotiP2[1] = this.Moti2b;
            ro_Kyokumen1.MotiP2[2] = this.Moti2g;
            ro_Kyokumen1.MotiP2[3] = this.Moti2s;
            ro_Kyokumen1.MotiP2[4] = this.Moti2n;
            ro_Kyokumen1.MotiP2[5] = this.Moti2l;
            ro_Kyokumen1.MotiP2[6] = this.Moti2p;

            return(ro_Kyokumen1);
        }
Ejemplo n.º 2
0
        public ISfenPosition1 ToKyokumen1()
        {
            ISfenPosition1 ro_Kyokumen1 = new SfenPosition1Impl();

            for (int suji = 1; suji < 10; suji++)
            {
                for (int dan = 1; dan < 10; dan++)
                {
                    ro_Kyokumen1.Ban[suji, dan] = this.GetKomaAs(suji, dan);
                }
            }

            int player;

            player = 1;
            ro_Kyokumen1.Moti[player, 0] = this.Moti1R;
            ro_Kyokumen1.Moti[player, 1] = this.Moti1B;
            ro_Kyokumen1.Moti[player, 2] = this.Moti1G;
            ro_Kyokumen1.Moti[player, 3] = this.Moti1S;
            ro_Kyokumen1.Moti[player, 4] = this.Moti1N;
            ro_Kyokumen1.Moti[player, 5] = this.Moti1L;
            ro_Kyokumen1.Moti[player, 6] = this.Moti1P;

            player = 2;
            ro_Kyokumen1.Moti[player, 0] = this.Moti2r;
            ro_Kyokumen1.Moti[player, 1] = this.Moti2b;
            ro_Kyokumen1.Moti[player, 2] = this.Moti2g;
            ro_Kyokumen1.Moti[player, 3] = this.Moti2s;
            ro_Kyokumen1.Moti[player, 4] = this.Moti2n;
            ro_Kyokumen1.Moti[player, 5] = this.Moti2l;
            ro_Kyokumen1.Moti[player, 6] = this.Moti2p;

            return(ro_Kyokumen1);
        }