public void SetControl(bool Pro_IsEnabled, bool City_IsEnabled, bool Area_IsEnabled, bool Town_IsEnabled, bool Village_IsEnabled, bool Exception_IsEnabled)
 {
     try
     {
         if (this.InvokeRequired)  //控件是否跨线程?如果是,则执行括号里代码
         {
             if (this.IsDisposed == false || this.IsHandleCreated)
             {
                 SetControlCallback setControlCallback = new SetControlCallback(SetControl);   //实例化委托对象
                 this.Invoke(setControlCallback, new object[] { Pro_IsEnabled, City_IsEnabled, Area_IsEnabled, Town_IsEnabled, Village_IsEnabled, Exception_IsEnabled });
             }
         }
         else  //否则,即是本线程的控件,控件直接操作
         {
             this.省ToolStripMenuItem.Enabled      = Pro_IsEnabled;
             this.市级ToolStripMenuItem.Enabled     = City_IsEnabled;
             this.区县ToolStripMenuItem.Enabled     = Area_IsEnabled;
             this.镇ToolStripMenuItem.Enabled      = Town_IsEnabled;
             this.村ToolStripMenuItem.Enabled      = Village_IsEnabled;
             this.异常数据处理ToolStripMenuItem.Enabled = Exception_IsEnabled;
         }
     }
     catch
     {
         ;
     }
 }
Ejemplo n.º 2
0
 private void GUIswitchLEDControllerReady(bool ready)
 {
     if (this.grpLEDControl.InvokeRequired) //Falls Invoke benötigt wird (da von anderem Thread aufgerufen)...
     {
         SetControlCallback d = new SetControlCallback(GUIswitchLEDControllerReady);
         this.Invoke(d, new object[] { ready });
     }
     else
     {
         this.grpLEDControl.Enabled = ready; //When ready is activiated, when not: deactivated
     }
 }
Ejemplo n.º 3
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 private void setControl(string method, object obj)
 {
     if (this.InvokeRequired)
     {
         SetControlCallback d = new SetControlCallback(setControl);
         this.Invoke(d, new object[] { method, obj });
     }
     else
     {
         if (method.Equals("startButton_Click"))
         {
             startButton_Click(null, null);
         }
         else if (method.Equals("stopButton_Click"))
         {
             stopButton_Click(null, null);
         }
     }
 }
Ejemplo n.º 4
0
        private void CheckIfSelection()
        {
            bool locked = false;
            SetControlCallback enable  = new SetControlCallback(enableAllElements);
            SetControlCallback disable = new SetControlCallback(lockAllElements);

            while (_shouldStop)
            {
                try
                {
                    Enroute.drawing   = Enroute.enr.ActiveDrawing;
                    Enroute.selection = Enroute.drawing.Selection;

                    if (Enroute.selection != null && Enroute.selection.Count == 0)
                    {
                        this.Invoke(disable);
                        locked = true;
                        //im.Original  = true;
                        //im.OrgIamge = null;
                    }
                    else
                    {
                        this.Invoke(enable);
                        locked = false;
                    }
                    Thread.Sleep(1000);
                }
                catch
                {
                    if (!locked)
                    {
                        try
                        {
                            this.Invoke(disable);
                            locked = true;
                        }
                        catch { }
                    }
                }
            }
        }
Ejemplo n.º 5
0
 private void GUIswitchDisConnected(bool connected)
 {
     if (this.btnConnect.InvokeRequired) //Falls Invoke benötigt wird (da von anderem Thread aufgerufen)...
     {
         SetControlCallback d = new SetControlCallback(GUIswitchDisConnected);
         this.Invoke(d, new object[] { connected });
     }
     else
     {
         if (connected)
         {
             this.btnConnect.Enabled    = false;
             this.btnDisconnect.Enabled = true;
         }
         else
         {
             this.btnConnect.Enabled    = true;
             this.btnDisconnect.Enabled = false;
         }
     }
 }
 /// <summary>
 /// Outputs the specified text.
 /// </summary>
 /// <param name="control">The control.</param>
 /// <param name="menuItem">The menu item.</param>
 /// <param name="currentControl">The current control.</param>
 private void SetControl(Control control, TreeMenu menuItem)
 {
     if (control.InvokeRequired)
     {
         SetControlCallback scc = new SetControlCallback(SetControl);
         this.Invoke(scc, new object[] { control, menuItem });
     }
     else
     {
         //if (currentControl != null) currentControl.Visible = false;
         if (currentControl != null)
         {
             currentControl.Enabled = false;
             currentControl.Dock    = DockStyle.None;
         }
         control.Tag     = menuItem.Module;
         control.Enabled = true;
         control.Dock    = DockStyle.Fill;
         control.BringToFront();
         currentControl = control;
     }
 }
Ejemplo n.º 7
0
        private void CheckIfSelection()
        {
            bool locked = false;
            SetControlCallback enable = new SetControlCallback(enableAllElements);
            SetControlCallback disable = new SetControlCallback(lockAllElements);
            while (_shouldStop)
            {
                try
                {

                    Enroute.drawing = Enroute.enr.ActiveDrawing;
                    Enroute.selection = Enroute.drawing.Selection;

                    if (Enroute.selection != null && Enroute.selection.Count == 0)
                    {
                        this.Invoke(disable);
                        locked = true;
                        //im.Original  = true;
                        //im.OrgIamge = null;

                    }
                    else
                    {
                        this.Invoke(enable);
                        locked = false;

                    }
                    Thread.Sleep(1000);
                }
                catch
                {
                    if (!locked)
                    {
                        try
                        {
                            this.Invoke(disable);
                            locked = true;
                        }
                        catch { }
                    }

                }

            }
        }
 /// <summary>
 /// Outputs the specified text.
 /// </summary>
 /// <param name="control">The control.</param>
 /// <param name="menuItem">The menu item.</param>
 /// <param name="currentControl">The current control.</param>
 private void SetControl(Control control, TreeMenu menuItem)
 {            
     if (control.InvokeRequired)
     {
         SetControlCallback scc = new SetControlCallback(SetControl);
         this.Invoke(scc, new object[] { control, menuItem});
     }
     else
     {
         //if (currentControl != null) currentControl.Visible = false;    
         if (currentControl != null)
         {
             currentControl.Enabled = false;
             currentControl.Dock = DockStyle.None;
         } 
         control.Tag = menuItem.Module;
         control.Enabled = true;
         control.Dock = DockStyle.Fill;
         control.BringToFront();
         currentControl = control;
     }
 }