void client1_GatAvailablePlayLobbiesCompleted(object sender, ServiceReference1.GatAvailablePlayLobbiesCompletedEventArgs e) { Data.Clear(); List <ServiceReference1.PlayerLobby> pl = e.Result.ToList(); foreach (var item in pl) { Data.Add(new DataObjects() { LobbyID = item.LobbyId.LobbyId, PlayerID = item.HostPlayer.PlayerId, PlayerName = item.HostPlayer.PlayerName }); } /*foreach (var item in e.Result) * { * lstbox2.Items.Add(item); * }*/ }
void client1_GatAvailablePlayLobbiesCompleted(object sender, ServiceReference1.GatAvailablePlayLobbiesCompletedEventArgs e) { try { Data.Clear(); //List<ServiceReference1.PlayerLobby> pl = e.Result.ToList(); foreach (var item in e.Result) { Data.Add(new DataObjects() { LobbyID = item.LobbyId.LobbyId, PlayerID = item.HostPlayer.PlayerId, PlayerName = item.HostPlayer.PlayerName }); } /*foreach (var item in e.Result) * { * lstbox2.Items.Add(item); * }*/ } catch (Exception ex) { MessageBox.Show(ex.ToString()); } }