Ejemplo n.º 1
0
 public async Task UpdateAsync(ServerStatusResult newStatus)
 {
     StatusResult = newStatus;
     var embed = StatusResult.Error ? BuildErrorEmbed() : BuildStatusEmbed();
     await Message.ModifyAsync(x =>
     {
         x.Content = "";
         x.Embed   = embed;
     });
 }
Ejemplo n.º 2
0
        public ServerInstance(BuildModel build, IServerUpdater updater, IByondWrapper byond, IOptions <Config> config, ILogger <ServerInstance> logger)
        {
            string serverAddress = config.Value.Hub.Address;

            Build  = build;
            Status = new ServerStatusResult()
            {
                IsRunning = false, IsUpdating = false, Address = serverAddress, Id = build.Id
            };
            State   = new StoppedServerState(this);
            _byond  = byond;
            _logger = logger;
            _playersUpdatedTimestamp = DateTime.Now;
            _updater = updater;
        }
Ejemplo n.º 3
0
        private void OnServerCommand(BotShell bot, CommandArgs e)
        {
            bot.SendReply(e, "Server Status »» Gathering Data...");

            ServerStatusResult server = XML.GetServerStatus();

            if (server == null || server.Dimensions == null)
            {
                bot.SendReply(e, "Unable to gather server information " + this.TimeoutError);
                return;
            }
            ServerStatusResult_Dimension dimension = server.GetDimension(bot.Dimension);
            RichTextWindow window = new RichTextWindow(bot);

            window.AppendTitle("Server Information");

            window.AppendHighlight("Server Manager: ");
            if (dimension.ServerManager.Online)
            {
                window.AppendColorString(RichTextWindow.ColorGreen, "Online");
            }
            else
            {
                window.AppendColorString(RichTextWindow.ColorRed, "Offline");
            }
            window.AppendLineBreak();

            window.AppendHighlight("Client Manager: ");
            if (dimension.ClientManager.Online)
            {
                window.AppendColorString(RichTextWindow.ColorGreen, "Online");
            }
            else
            {
                window.AppendColorString(RichTextWindow.ColorRed, "Offline");
            }
            window.AppendLineBreak();

            window.AppendHighlight("Chat Server: ");
            if (dimension.ChatServer.Online)
            {
                window.AppendColorString(RichTextWindow.ColorGreen, "Online");
            }
            else
            {
                window.AppendColorString(RichTextWindow.ColorRed, "Offline");
            }
            window.AppendLineBreak(2);

            window.AppendHeader("Alignment");
            window.AppendHighlight("Clan: ");
            window.AppendNormal(dimension.Distribution.Clan.Percent + "%");
            window.AppendLineBreak();
            window.AppendHighlight("Neutral: ");
            window.AppendNormal(dimension.Distribution.Neutral.Percent + "%");
            window.AppendLineBreak();
            window.AppendHighlight("Omni: ");
            window.AppendNormal(dimension.Distribution.Omni.Percent + "%");
            window.AppendLineBreak(2);

            foreach (ServerStatusResult_Playfield pf in dimension.Playfields)
            {
                bool skip = false;
                foreach (string arg in e.Args)
                {
                    if (!pf.Name.ToLower().Contains(arg.ToLower()))
                    {
                        skip = true;
                    }
                }

                if (skip)
                {
                    continue;
                }

                switch (pf.Status)
                {
                case PlayfieldStatus.Online:
                    window.AppendImage("GFX_GUI_FRIENDLIST_STATUS_GREEN");
                    break;

                default:
                    window.AppendImage("GFX_GUI_FRIENDLIST_STATUS_RED");
                    break;
                }
                window.AppendNormalStart();
                window.AppendString(" ");
                window.AppendColorStart(RichTextWindow.ColorGreen);
                double players = 0;
                while (players <= pf.Players && players <= 8 && pf.Players != 0)
                {
                    players += 0.5;
                    window.AppendString("l");
                }
                window.AppendColorEnd();
                while (players <= 8)
                {
                    players += 0.5;
                    window.AppendString("l");
                }
                window.AppendString(" ");
                window.AppendColorEnd();

                window.AppendHighlight(pf.Name);
                window.AppendNormal(string.Format(" (ID: {0} Players: {1}%)", pf.ID, pf.Players));
                window.AppendLineBreak();
            }
            bot.SendReply(e, "Server Status »» ", window);
        }