Ejemplo n.º 1
0
        public override IEnumerator RunMethod(Sequence.SequenceItem seqItem, Sequence sequence)
        {
            string cameraName = GetNode(5, seqItem).nodeInnerText;

            ZT_Camera cam = ZT_CameraController.i.GetCamera(cameraName);

            if (cam == null)
            {
                yield break;
            }

            bool  zoomCam;
            float zoomTo;
            bool  resetZoom;
            float zoomTime;

            zoomCam   = GetNode(1, seqItem).boolData;
            zoomTo    = GetNode(2, seqItem).floatData;
            resetZoom = GetNode(3, seqItem).boolData;
            zoomTime  = GetNode(4, seqItem).floatData;

            if (zoomCam)
            {
                if (resetZoom)
                {
                    cam.ResetZoom(zoomTime);
                }
                else
                {
                    cam.Zoom(zoomTo, zoomTime);
                }
            }

            yield return(null);
        }
Ejemplo n.º 2
0
 public bool nodeExists(int index, Sequence.SequenceItem seqItem)
 {
     if (index < seqItem.itemNodes.Count)
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
Ejemplo n.º 3
0
            //get the node by node name instead of index since index could change it isn't always wise to use index.
            public Sequence.SequenceItem.SeqNode GetNode(string typeName, Sequence.SequenceItem sequenceItem)
            {
                foreach (Sequence.SequenceItem.SeqNode node in sequenceItem.itemNodes)
                {
                    if (node.nodeType == typeName)
                    {
                        return(node);
                    }
                }

                return(null);
            }
Ejemplo n.º 4
0
 //a Node is one piece of data...float, int, bool, string, etc...
 public Sequence.SequenceItem.SeqNode GetNode(int index, Sequence.SequenceItem sequenceItem)
 {
     if (index < sequenceItem.itemNodes.Count)
     {
         return(sequenceItem.itemNodes[index]);
     }
     else
     {
         Debug.Log("Error in sequence type: " + sequenceItem.type);
         return(new Sequence.SequenceItem.SeqNode("", "", "", "", "string"));
     }
 }
Ejemplo n.º 5
0
        //Identifies what type of method this is by using the first node which MUST be the type node
        static public IEnumerator RunMethod(Sequence.SequenceItem seqItem, Sequence sequence)
        {
            //string nodeType = seqItem.itemNodes[0].nodeInnerText;
            if (!sequence.sequenceRunning || seqItem.skip)
            {
                yield break;
            }

            //create a coroutine and yield while it runs
            sequence.methodJob = new Job(getMethodDictionary[seqItem.type].RunMethod(seqItem, sequence), true);
            while (sequence.methodJob.running)
            {
                yield return(null);
            }
        }
Ejemplo n.º 6
0
 public abstract IEnumerator RunMethod(Sequence.SequenceItem seqItem, Sequence sequence);