Ejemplo n.º 1
0
    /// <summary>
    /// 发送断线重连
    /// </summary>
    void SendRecon()
    {
        //SendConnData sendConnData = SendConnData.CreateBuilder()
        //    .SetOpenid(GameInfo.OpenID)
        //    .SetRoomID(GameInfo.room_id)
        //    .Build();
        //byte[] body = sendConnData.ToByteArray();

        SendConnData sendConnData = new SendConnData();

        sendConnData.openid = GameInfo.OpenID;
        sendConnData.RoomID = GameInfo.room_id;
        byte[] body = ProtobufUtility.GetByteFromProtoBuf(sendConnData);
        byte[] data = CreateHead.CreateMessage(CreateHead.CSXYNUM + 5019, body.Length, 0, body);
        GameInfo.cs.serverType = ServerType.GameServer;
        Debug.Log(GameInfo.ip + "|" + GameInfo.port);
        // GameInfo.cs.Closed();
        GameInfo.cs.Send(data);
        GameInfo.status = 0;
    }
Ejemplo n.º 2
0
        public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo)
        {
            if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID)))
            {
                session.Logger.Debug("ConnData : 非法连接");
                session.Close();
                return;
            }
            var getinfo = SendConnData.ParseFrom(requestInfo.Body);

            var userInfo = Gongyong.userlist.Find(u => u.openid == getinfo.Openid);

            if (userInfo == null)
            {
                session.Close();
            }
            userInfo.session = session;

            mjuser mj = Gongyong.mulist.Find(u => u.Openid == getinfo.Openid);

            if (mj == null)
            {
                return;
            }
            List <mjuser> mjlist  = Gongyong.mulist.FindAll(u => u.RoomID == mj.RoomID);
            var           roommsg = ReturnRoomMsg.CreateBuilder();

            Room rm = Gongyong.roomlist.Find(u => u.RoomID == mj.RoomID);

            if (rm == null)
            {
                return;
            }
            var userinfo = Userinfo.CreateBuilder();
            ///返回重连状态
            //  var ifconn = ReturnRecon.CreateBuilder().SetState(1).Build();
            ///返回房间用户信息
            var userinfobyroom = ReturnUserInfo.CreateBuilder();
            var mjhy           = MaJiang.CreateBuilder();
            var hyyh           = ReturnHyUser.CreateBuilder();

            if (!string.IsNullOrEmpty(rm.DQHY.ToString()))
            {
                hyyh.SetFw(rm.DQHY);
            }
            else
            {
                hyyh.SetFw(0);
            }


            if (!string.IsNullOrEmpty(rm.DQcz))
            {
                hyyh.SetCz(rm.DQcz);
            }
            else
            {
                hyyh.SetCz("");
            }

            if (rm.PaiHSCZ != null)
            {
                mjhy.SetPaiID(rm.PaiHSCZ.PaiId);
                mjhy.SetPaiHS(rm.PaiHSCZ.PaiHs);
            }
            else
            {
                mjhy.SetPaiID(0);
                mjhy.SetPaiHS(0);
            }
            hyyh.SetMj(mjhy);

            var         returndata   = ReturnConnData.CreateBuilder();
            List <byte> returnzhuang = new List <byte>();
            List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>();
            int myFW = 0;

            foreach (mjuser mjuseritem in mjlist)
            {
                var MJ = MaJiang.CreateBuilder();
                ///手牌集合
                var shoupai = UserShou.CreateBuilder();
                //碰牌集合
                var pengpai = UserPeng.CreateBuilder();
                ///出牌集合
                var chupai = UserChu.CreateBuilder();
                ///杠
                var gangpai = UserGang.CreateBuilder();


                var userzrj = JpConn.CreateBuilder();
                userzrj.SetFW(mjuseritem.ZS_Fw);
                if (mjuseritem.Is_cfj == true)
                {
                    userzrj.SetCFJ(1);
                }

                if (mjuseritem.Is_zrj == -1)
                {
                    userzrj.SetCFJ(2);
                }


                if (mjuseritem.is_cfwg == true)
                {
                    userzrj.SetWGJ(1);
                }

                if (mjuseritem.is_zrwg == -1)
                {
                    userzrj.SetWGJ(2);
                }

                /**********************返回房间用户信息************************************************/
                UserInfo user = Gongyong.userlist.Find(u => u.openid == mjuseritem.Openid);
                userinfo.SetOpenid(user.openid);
                userinfo.SetNickname(user.nickname);
                userinfo.SetHeadimg(user.headimg);
                userinfo.SetSex(int.Parse(user.sex));
                userinfo.SetUserBean(0);
                userinfo.SetUserGold(0);
                userinfo.SetUserFW(mjuseritem.ZS_Fw);
                userinfo.SetUserID(user.UserID);
                CardUser card = Gongyong.FKUser.Find(u => u.roomid == mjuseritem.RoomID);
                if (card != null)
                {
                    userinfo.SetCumulativeScore(card.GetScoreByPosition(mjuseritem.ZS_Fw));
                    //if (returnzhuang.Count == 0)
                    //    returnzhuang.AddRange(ReturnZhuang.CreateBuilder().SetZhuang(card.win).Build().ToByteArray());
                    if (!returndata.HasZhuang)
                    {
                        returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(card.win).SetSeizi(card.Points).SetZhuangCount(card.lianzCount));
                    }
                    shoupai.SetScare(card.GetScoreByPosition(mjuseritem.ZS_Fw));
                }
                else
                {
                    shoupai.SetScare(0);
                }
                userinfobyroom.AddUserinfo(userinfo);
                /***********************返回手牌集合***************************************/
                // int paicount = 0;
                if (mjuseritem.Openid == getinfo.Openid)
                {
                    //foreach (var item in mjuseritem.majiangs)
                    //{
                    //    paicount++;
                    //    MJ.SetPaiHS(item.PaiHs);
                    //    MJ.SetPaiID(item.PaiId);
                    //    shoupai.AddMj(MJ);
                    //}
                    myFW = mjuseritem.ZS_Fw;
                    shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(w.PaiHs).SetPaiID(w.PaiId).Build()));
                    List <model.ServerMaJiang> majongList = new List <model.ServerMaJiang>();
                    majongList.AddRange(mjuseritem.majiangs.ToArray());
                    if (mjuseritem.majiangs.Count == 14 && mjuseritem.MopaiNumber <= 1 && mjuseritem.Peng.Count == 0 && string.IsNullOrEmpty(mjuseritem.Gong))
                    {
                        Ruturnjsmj = new Ting().ReturnJMJ(majongList);
                    }
                }
                else
                {
                    //foreach (var item in mjuseritem.majiangs)
                    //{
                    //    paicount++;
                    //    MJ.SetPaiHS(0);
                    //    MJ.SetPaiID(0);
                    //    shoupai.AddMj(MJ);
                    //}
                    shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(0).SetPaiID(0).Build()));
                }
                shoupai.SetFW(mjuseritem.ZS_Fw);
                shoupai.SetPcount(mjuseritem.majiangs.Count);
                shoupai.SetQYM(mjuseritem.QYM);
                shoupai.SetTianting(mjuseritem.Is_tiantX);
                shoupai.SetBaoting(mjuseritem.Is_baotin ? 1 : 0);
                /*****碰牌集合*****************************/
                foreach (var itemP in mjuseritem.Peng)
                {
                    MJ.SetPaiHS(itemP.PaiHs);
                    MJ.SetPaiID(itemP.PaiId);
                    pengpai.AddMj(MJ);
                }
                pengpai.SetFW(mjuseritem.ZS_Fw);

                /****************出牌集合*********************************/
                foreach (var itemC in mjuseritem.chuda)
                {
                    MJ.SetPaiHS(itemC.PaiHs);
                    MJ.SetPaiID(itemC.PaiId);
                    chupai.AddMj(MJ);
                }
                chupai.SetFW(mjuseritem.ZS_Fw);

                gangpai.SetFW(mjuseritem.ZS_Fw);
                if (!string.IsNullOrEmpty(mjuseritem.Gong))
                {
                    gangpai.SetGang(mjuseritem.Gong);
                }
                else
                {
                    gangpai.SetGang("");
                }
                returndata.AddChu(chupai);
                returndata.AddPeng(pengpai);
                returndata.AddGang(gangpai);
                returndata.AddShoupai(shoupai);
                returndata.AddJp(userzrj);


                //chupai.Clear();
                //pengpai.Clear();
                //gangpai.Clear();
                //shoupai.Clear();
            }
            roommsg.SetCount(rm.count).SetIsBenji(rm.is_benji == true ? 1 : 0).SetIsShangxiaji(rm.is_shangxiaji == true ? 1 : 0).SetIsWgj(rm.is_wgj == true ? 1 : 0).SetIsXinqiji(rm.is_xinqiji == true ? 1 : 0).SetIsYikousan(rm.is_yikousan == true ? 1 : 0).SetRoomPeo(rm.room_peo).SetIsLianzhuang(rm.is_lianz == true ? 1 : 0).SetIsYuanque(rm.IsYuanQue?1:0);
            returndata.SetRoomID(mj.RoomID);

            returndata.SetHyUser(hyyh);
            returndata.SetMessage(roommsg);
            returndata.SetUserInfo(userinfobyroom);
            //byte[] hyczall = hyyh.Build().ToByteArray();
            //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, hyczall.Length, requestInfo.MessageNum, hyczall)));
            //byte[] roommsgb = roommsg.Build().ToByteArray();
            //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb)));


            //byte[] cState = ifconn.ToByteArray();
            //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 6001, cState.Length, requestInfo.MessageNum, cState)));

            //byte[] uData = userinfobyroom.Build().ToByteArray();
            //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2005, uData.Length, requestInfo.MessageNum, uData)));
            if (Ruturnjsmj.Count > 0)
            {
                var returntp = ReturnTP.CreateBuilder();
                var tmj      = MaJiang.CreateBuilder();
                foreach (var mjItem in Ruturnjsmj)
                {
                    tmj.SetPaiHS(mjItem.PaiHs);
                    tmj.SetPaiID(mjItem.PaiId);
                    returntp.AddMj(tmj);
                }
                returndata.SetTp(returntp);
                //byte[] tmjsr = returntp.Build().ToByteArray();
                //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr)));
            }

            // session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5020, returnzhuang.Count, GameInformationBase.BASEAGREEMENTNUMBER + 7093, returnzhuang.ToArray())));
            //if (mj.SendData != null)
            //    session.TrySend(mj.SendData);
            if (mj.SendData != null)
            {
                returndata.AddRangeSendData(mj.SendData.Select(w => ByteString.CopyFrom(w.ToArray())));
            }
            if (rm.LastMoMJ != null)
            {
                returndata.SetLastMomj(MaJiang.CreateBuilder().SetPaiHS(rm.LastMoMJ.PaiHs).SetPaiID(rm.LastMoMJ.PaiId));
            }
            if (rm.LastChuMJ != null)
            {
                returndata.SetLastChumj(MaJiang.CreateBuilder().SetPaiHS(rm.LastChuMJ.PaiHs).SetPaiID(rm.LastChuMJ.PaiId));
            }
            returndata.SetGameNumber(rm.Dcount);
            var jxRoom = Gongyong.room_JX.Find(u => u.room_id == returndata.RoomID);

            if (jxRoom == null)
            {
                returndata.SetJiXuYouXi(0);
            }
            else
            {
                returndata.SetJiXuYouXi(jxRoom.UsersFW.Any(w => w == myFW) ? 1 : 0);
            }
            returndata.SetPaiCount(rm.RoomPai.Count);
            if (!returndata.HasZhuang)
            {
                returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(1).SetSeizi("").SetZhuangCount(1));
            }
            byte[] rData = returndata.Build().ToByteArray();
            session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7001, rData.Length, requestInfo.MessageNum, rData)));
            Gongyong.msg.RemoveAll(w => w.openid.Equals(userInfo.openid));
            session.Logger.Debug("断线重连结束" + userInfo.openid);
        }