Ejemplo n.º 1
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 public AutomaCard14(GiveTourAction giveTour, SellGrapeOrFieldAction sellGrapeOrField, DrawOrderAction drawOrder, MakeWineAction makeWine)
 {
     BlockedSummerActions = new List <BonusAction> {
         giveTour, sellGrapeOrField
     };
     BlockedWinterActions = new List <BonusAction> {
         drawOrder, makeWine
     };
 }
Ejemplo n.º 2
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 public AutomaCard20(GiveTourAction giveTour, SellGrapeOrFieldAction sellGrapeOrField, PlayWinterVisitorAction playWinterVisitor)
 {
     BlockedSummerActions = new List <BonusAction> {
         giveTour, sellGrapeOrField
     };
     BlockedWinterActions = new List <BonusAction> {
         playWinterVisitor
     };
 }
Ejemplo n.º 3
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 public AutomaCard10(PlantVineAction plantVine, SellGrapeOrFieldAction sellGrapeOrField, TrainWorkerAction trainWorker)
 {
     BlockedSummerActions = new List <BonusAction> {
         plantVine, sellGrapeOrField
     };
     BlockedWinterActions = new List <BonusAction> {
         trainWorker
     };
 }
Ejemplo n.º 4
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 public AutomaCard09(BuildStructureAction buildStructure, SellGrapeOrFieldAction sellGrapeOrField, PlaySummerVisitorAction playSummerVisitor, PlayWinterVisitorAction playWinterVisitor)
 {
     BlockedSummerActions = new List <BonusAction> {
         buildStructure, sellGrapeOrField, playSummerVisitor
     };
     BlockedWinterActions = new List <BonusAction> {
         playWinterVisitor
     };
 }
Ejemplo n.º 5
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 public AutomaCard11(PlaySummerVisitorAction playSummerVisitor, SellGrapeOrFieldAction sellGrapeOrField, HarvestFieldAction harvestFieldAction)
 {
     BlockedSummerActions = new List <BonusAction> {
         playSummerVisitor, sellGrapeOrField
     };
     BlockedWinterActions = new List <BonusAction> {
         harvestFieldAction
     };
 }
Ejemplo n.º 6
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 public AutomaCard04(GiveTourAction giveTour, BuildStructureAction buildStructure, SellGrapeOrFieldAction sellGrapeOrField, TrainWorkerAction trainWorker)
 {
     BlockedSummerActions = new List <BonusAction> {
         giveTour, buildStructure, sellGrapeOrField
     };
     BlockedWinterActions = new List <BonusAction> {
         trainWorker
     };
 }