public MinesIndicator(int[] dims) { _dims = dims; _matrix = new int[dims[0],dims[1],dims[2]]; for (int i=0; i<_dims[0]; i++) for(int j=0; j<_dims[1]; j++) for (int k=0; k< _dims[2]; k++) _matrix[i,j,k] = 0; self = new Self(); }
private VcallSubsystem(VcallConfiguration vconfig) { _connectivityTag = Helpers.GetRandomName(); Logger.Config = vconfig.Logging; _countersDb = CountersDb.New(); using (Context.With(_countersDb)) { _self = new Self(); _engine = new Engine(_self); var resolvingConfig = FillPropertiesOf<HostResolverConfiguration>.From(vconfig); _self.mutex = new Object(); _self.vconfig = vconfig; _self.repo = Repository.New(); _self.resolver = HostResolver.New(resolvingConfig); _self.connectivity = ConnectivityManager.New(); _self.counters = _countersDb.NewCounters(); } }
void connectAndPrepare() { Console.WriteLine(welcomeText); //read previous conversation ID try { StreamReader idFile = new StreamReader(appDataPath + programFolder + @"\nextConvId.txt"); nextConvId = int.Parse(idFile.ReadLine()); consoleWriteLine("Last conversation number found: " + nextConvId); } catch(Exception _ex) { nextConvId = 1; consoleWriteLine("No previous conversation number found. Using default."); } LyncClient client = null; bool tryAgain = false; int attempts = 0; int waittime = 5; do { tryAgain = false; attempts++; try { if (attempts > 1) consoleWriteLine(String.Format("Connecting to Lync Client. Attempt {0}...", attempts)); else consoleWriteLine("Connecting to Lync Client..."); client = LyncClient.GetClient(); } catch (LyncClientException _exception) { tryAgain = true; if (attempts <= 20) { consoleWriteLine(String.Format("Client not found. Trying again in {0} seconds.", waittime)); System.Threading.Thread.Sleep(waittime * 1000); } else { consoleWriteLine("Client not found. Too many attempts. Giving up."); Console.ReadLine(); return; } } } while (tryAgain); myself = client.Self; if (!Directory.Exists(mydocpath + programFolder)) Directory.CreateDirectory(mydocpath + programFolder); if (!Directory.Exists(appDataPath + programFolder)) Directory.CreateDirectory(appDataPath + programFolder); client.ConversationManager.ConversationAdded += ConversationManager_ConversationAdded; client.ConversationManager.ConversationRemoved += ConversationManager_ConversationRemoved; consoleWriteLine("Ready!"); consoleWriteLine(); Console.ReadLine(); }
public StandardDateFilter getStandardDateFilter() { return(Self.getStandardDateFilter()); }
public bool equals(object obj) { return(Self.equals(obj)); }
public int hashCode() { return(Self.hashCode()); }
public static void handleGameState(string uri, string serverreply = "", string POST = "", string GET = "") { var SBRW_XML = new XmlDocument(); string[] splitted_uri = uri.Split('/'); if (uri == "/User/SecureLoginPersona") { canUpdateProfileField = true; } if (uri == "/User/SecureLogoutPersona") { PersonaId = String.Empty; PersonaName = String.Empty; PersonaLevel = String.Empty; PersonaAvatarId = String.Empty; PersonaCarId = String.Empty; PersonaCarName = String.Empty; } //FIRST PERSONA EVER LOCALIZED IN CODE if (uri == "/User/GetPermanentSession") { try { SBRW_XML.LoadXml(serverreply); PersonaName = SBRW_XML.SelectSingleNode("UserInfo/personas/ProfileData/Name").InnerText.Replace("¤", "[S]"); PersonaLevel = SBRW_XML.SelectSingleNode("UserInfo/personas/ProfileData/Level").InnerText; PersonaAvatarId = (SBRW_XML.SelectSingleNode("UserInfo/personas/ProfileData/IconIndex").InnerText == "26") ? "nfsw" : "avatar_" + SBRW_XML.SelectSingleNode("UserInfo/personas/ProfileData/IconIndex").InnerText; PersonaId = SBRW_XML.SelectSingleNode("UserInfo/personas/ProfileData/PersonaId").InnerText; //Let's get rest of PERSONAIDs XmlNode UserInfo = SBRW_XML.SelectSingleNode("UserInfo"); XmlNodeList personas = UserInfo.SelectNodes("personas/ProfileData"); foreach (XmlNode node in personas) { PersonaIds.Add(node.SelectSingleNode("PersonaId").InnerText); } } catch (Exception) { } } //CREATE/DELETE PERSONA Handler if (uri == "/DriverPersona/CreatePersona") { SBRW_XML.LoadXml(serverreply); PersonaIds.Add(SBRW_XML.SelectSingleNode("ProfileData/PersonaId").InnerText); } //DRIVING CARNAME if (uri == "/DriverPersona/GetPersonaInfo" && canUpdateProfileField == true) { SBRW_XML.LoadXml(serverreply); PersonaName = SBRW_XML.SelectSingleNode("ProfileData/Name").InnerText.Replace("¤", "[S]"); PersonaLevel = SBRW_XML.SelectSingleNode("ProfileData/Level").InnerText; PersonaAvatarId = (SBRW_XML.SelectSingleNode("ProfileData/IconIndex").InnerText == "26") ? "nfsw" : "avatar_" + SBRW_XML.SelectSingleNode("ProfileData/IconIndex").InnerText; PersonaId = SBRW_XML.SelectSingleNode("ProfileData/PersonaId").InnerText; } if (uri == "/matchmaking/leavelobby") { _presence.details = "Driving " + PersonaCarName; _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageText = "In-Freeroam"; _presence.smallImageKey = "gamemode_freeroam"; _presence.startTimestamp = RPCstartTimestamp; _presence.instance = true; DiscordRpc.UpdatePresence(_presence); eventTerminatedManually = true; } //IN LOBBY if (uri == "/matchmaking/acceptinvite") { SBRW_XML.LoadXml(serverreply); EventID = Convert.ToInt32(SBRW_XML.SelectSingleNode("LobbyInfo/EventId").InnerText); _presence.details = "In Lobby: " + EventList.getEventName(EventID); _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageText = EventList.getEventName(Convert.ToInt32(EventID)); _presence.smallImageKey = EventList.getEventType(Convert.ToInt32(EventID)); _presence.startTimestamp = RPCstartTimestamp; _presence.instance = true; DiscordRpc.UpdatePresence(_presence); eventTerminatedManually = false; } //IN SAFEHOUSE/FREEROAM if (uri == "/DriverPersona/UpdatePersonaPresence") { string UpdatePersonaPresenceParam = GET.Split(';').Last().Split('=').Last(); if (UpdatePersonaPresenceParam == "1") { _presence.details = "Driving " + PersonaCarName; _presence.smallImageText = "In-Freeroam"; } else { _presence.details = "In Safehouse"; _presence.smallImageText = "In-Safehouse"; } _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageKey = "gamemode_freeroam"; _presence.startTimestamp = RPCstartTimestamp; _presence.instance = true; DiscordRpc.UpdatePresence(_presence); } //IN EVENT if (Regex.Match(uri, "/matchmaking/launchevent").Success) { EventID = Convert.ToInt32(splitted_uri[3]); _presence.details = "In Event: " + EventList.getEventName(EventID); _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageText = EventList.getEventName(EventID); _presence.smallImageKey = EventList.getEventType(EventID); _presence.startTimestamp = RPCstartTimestamp; _presence.instance = true; DiscordRpc.UpdatePresence(_presence); eventTerminatedManually = false; } if (uri == "/event/arbitration") { _presence.details = "In Event: " + EventList.getEventName(EventID); _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageText = EventList.getEventName(EventID); _presence.smallImageKey = EventList.getEventType(EventID); _presence.startTimestamp = RPCstartTimestamp; _presence.instance = true; DiscordRpc.UpdatePresence(_presence); eventTerminatedManually = false; } if (uri == "/event/launched" && eventTerminatedManually == false) { _presence.details = "In Event: " + EventList.getEventName(EventID); _presence.state = serverName; _presence.largeImageText = PersonaName + " - Level: " + PersonaLevel; _presence.largeImageKey = PersonaAvatarId; _presence.smallImageText = EventList.getEventName(EventID); _presence.smallImageKey = EventList.getEventType(EventID); _presence.startTimestamp = Self.getTimestamp(true); _presence.instance = true; DiscordRpc.UpdatePresence(_presence); } //CARS RELATED foreach (var single_personaId in PersonaIds) { if (Regex.Match(uri, "/personas/" + single_personaId + "/carslots", RegexOptions.IgnoreCase).Success) { carslotsXML = serverreply; SBRW_XML.LoadXml(carslotsXML); int DefaultID = Convert.ToInt32(SBRW_XML.SelectSingleNode("CarSlotInfoTrans/DefaultOwnedCarIndex").InnerText); int current = 0; XmlNode CarsOwnedByPersona = SBRW_XML.SelectSingleNode("CarSlotInfoTrans/CarsOwnedByPersona"); XmlNodeList OwnedCarTrans = CarsOwnedByPersona.SelectNodes("OwnedCarTrans"); foreach (XmlNode node in OwnedCarTrans) { if (DefaultID == current) { PersonaCarName = CarList.getCarName(node.SelectSingleNode("CustomCar/Name").InnerText); } current++; } } if (Regex.Match(uri, "/personas/" + single_personaId + "/defaultcar", RegexOptions.IgnoreCase).Success) { if (splitted_uri.Last() != "defaultcar") { string receivedId = splitted_uri.Last(); SBRW_XML.LoadXml(carslotsXML); XmlNode CarsOwnedByPersona = SBRW_XML.SelectSingleNode("CarSlotInfoTrans/CarsOwnedByPersona"); XmlNodeList OwnedCarTrans = CarsOwnedByPersona.SelectNodes("OwnedCarTrans"); foreach (XmlNode node in OwnedCarTrans) { if (receivedId == node.SelectSingleNode("Id").InnerText) { PersonaCarName = CarList.getCarName(node.SelectSingleNode("CustomCar/Name").InnerText); } } } } } }
public int ordinal() { return(Self.ordinal()); }
// API public double getDistance(Location toLocation, string unit) { return(Self.getDistance(toLocation, unit)); }
private void orderPlacedHandler(OrderPlaced orderPlaced) { //TODO: Send email to customer Self.Tell(new ProcessPayment(orderPlaced.OrderId, orderPlaced.PaymentInfo)); }
public List <SortColumn> getSortBy() { return(Self.getSortBy()); }
/// <summary>Class constructor overload</summary><param name="s">Self object, Core.me</param><seealso cref="Jungler.Bot.Classes.Self"/> public Point3D(Self s) { SetPoint(s); }
public bool getShowSubtotals() { return(Self.getShowSubtotals()); }
public bool getShowGrandTotal() { return(Self.getShowGrandTotal()); }
public string getScope() { return(Self.getScope()); }
public bool getHasRecordCount() { return(Self.getHasRecordCount()); }
public bool getHasDetailRows() { return(Self.getHasDetailRows()); }
public string getDivision() { return(Self.getDivision()); }
public List <StandardFilter> getStandardFilters() { return(Self.getStandardFilters()); }
public double getLongitude() { return(Self.getLongitude()); }
public TopRows getTopRows() { return(Self.getTopRows()); }
public void EscalateFailure(PID who, Exception reason) { Self.SendSystemMessage(SuspendMailbox.Instance); Parent.SendSystemMessage(new Failure(who, reason)); }
// API public string format() { return(Self.format()); }
public string toString() { return(Self.toString()); }
public void addError(Exception msg, bool escape) { Self.addError(msg, escape); }
public object clone() { return(Self.clone()); }
public void addError(Exception msg) { Self.addError(msg); }
public double getBuildVersion() { return(Self.getBuildVersion()); }
// API public string getLabel() { return(Self.getLabel()); }
public List <StandardDateFilterDuration> getStandardDateFilterDurations() { return(Self.getStandardDateFilterDurations()); }
public override void Destroy() { base.Destroy(); Self.GetComponent <RectBodyComponent>().Velocity = Vector2.Zero; }
void connectAndPrepare() { Console.WriteLine(welcomeText); LyncClient client = null; bool tryAgain = false; int attempts = 0; int waittime = 5; do { tryAgain = false; attempts++; try { if (attempts > 1) consoleWriteLine(String.Format("Connecting to Lync Client. Attempt {0}...", attempts)); else consoleWriteLine("Connecting to Lync Client..."); client = LyncClient.GetClient(); } catch (LyncClientException _exception) { tryAgain = true; if (attempts <= 20) { consoleWriteLine(String.Format("Client not found. Trying again in {0} seconds.", waittime)); System.Threading.Thread.Sleep(waittime * 1000); } else { consoleWriteLine("Client not found. Too many attempts. Giving up."); Console.ReadLine(); return; } } } while (tryAgain); myself = client.Self; if (!Directory.Exists(mydocpath + @"\LyncIMHistory")) Directory.CreateDirectory(mydocpath + @"\LyncIMHistory"); client.ConversationManager.ConversationAdded += ConversationManager_ConversationAdded; client.ConversationManager.ConversationRemoved += ConversationManager_ConversationRemoved; consoleWriteLine("Ready!"); consoleWriteLine(); Console.ReadLine(); }
public override void Update(float dt) { base.Update(dt); if (timer <= T) { Become <IdleState>(); return; } var v = velocity * Math.Min(1, timer - T * 0.4f); Self.GetComponent <RectBodyComponent>().Velocity = v; if (!Self.fire) { if (Self.CanSeeTarget()) { Self.sawTime += dt; } else { Self.sawTime = 0; } return; } lastBullet -= dt; if (lastBullet <= 0) { lastBullet = 0.2f; if (!saw && !Self.CanSeeTarget()) { return; } saw = true; var an = angle + Rnd.Float(-Accuracy, Accuracy) + Math.Cos(T * 6f + start) * 0.1f; var a = Self.GetComponent <MobAnimationComponent>(); Tween.To(1.8f, a.Scale.X, x => a.Scale.X = x, 0.1f); Tween.To(0.2f, a.Scale.Y, x => a.Scale.Y = x, 0.1f).OnEnd = () => { Tween.To(1, a.Scale.X, x => a.Scale.X = x, 0.2f); Tween.To(1, a.Scale.Y, x => a.Scale.Y = x, 0.2f); Self.GetComponent <AudioEmitterComponent>().EmitRandomized("mob_fire"); var projectile = Projectile.Make(Self, "circle", an, 15, scale: Rnd.Float(0.5f, 1f)); projectile.Color = Rnd.Chance(70) ? ProjectileColor.Orange : ProjectileColor.Red; projectile.AddLight(32f, projectile.Color); projectile.Center += MathUtils.CreateVector(angle, 8); AnimationUtil.Poof(projectile.Center); }; } }
/// <summary> /// set props from Self object /// </summary> /// <param name="cre"></param> public void SetPoint(Self cre) { this.X = cre.X; this.Y = cre.Y; this.Z = cre.Z; this.name = cre.name; this.type = 2; this.radius = cre.modelRadius; }
protected override void PreStart() { base.PreStart(); Self.Tell(new SetStore(Context.ActorOf(Props.Create <PersistentActorFailureSpec.FailingMemoryStore>()))); }
public Event(DateTime ClockStart, DateTime ClockEnd, int ClockRunTime, System.Xml.Linq.XDocument XMLEvents, ref CrashHandler Crash) { ch = Crash; events = new Dictionary<string, List<EventItem>>(); clock = new PartyClock(ClockStart, ClockEnd, ClockRunTime); Util.ShowClock = true; sound = new Sound(true); text = new Text2D(); chess = new Chess(); sf = new Starfield(150); intro = new Intro(ref sound, ref text); outro = new Outro(ref sound); advent = new Advent(ref sound); birthday = new Birthday(ref sound, ref text, ref chess); xmas = new Christmas(ref sound); smurf = new Datasmurf(ref sound, ref text); // random dif = new Dif(ref chess, ref sound); // random fbk = new Fbk(ref sound); // random hw = new Halloween(ref chess, ref sound, 25); lucia = new Lucia(ref chess, ref sound); newyear = new NewYear(); richard = new RMS(ref sound, ref text); // random scroller = new Scroller(ref chess, ref sf, ref text); // random semla = new Semla(); sune = new SuneAnimation(ref sound, ref text); tl = new TurboLogo(ref sound, ref chess, (OpenGL.Util.SpringOrFall.Equals("Spring")? true:false)/*((ClockStart.Month >= 1 && ClockStart.Month <= 8)? false:true)*/ ); // vilken termin är det? jan till början av augusti VT, resten HT... random valentine = new Valentine(ref sound); wl = new WinLinux(ref chess); //random creators = new Self(ref sound); // random bb = new BB(ref sound); // random GM = new GummiBears(ref sound); NDay = new National(ref chess, ref sound); easter = new Easter(ref sound); hajk = new Hajk(ref sound); mid = new Midsummer(ref sound); vaf = new Vaffla(); wp = new Walpurgis(); crayfish = new CrayFish(); ts = new TeknatStyle(ref chess, ref sound, ref text); m = new Matrix(ref text); q = new Quiz(ref text, false, ref sound); talepsin = new Talespin(ref sound); cd = new ChipAndDale(ref sound, ref chess); nerd = new Nerdy(ref chess, ref sound); trex = new Trex(ref sound); sailormoon = new Sailormoon(ref sound,ref chess); gb = new GhostBusters(ref sound); zelda = new Zelda(ref sound, ref chess); tardis = new Tardis(ref sound); f**k = new F**k(ref sound, ref chess); silverFang = new SilverFang(ref sound); mt = new MoraT(ref sound); swine = new Swine(ref chess, ref text); tjall = new Tjall(ref chess, ref text); ronja = new Ronja(ref sound); emil = new Emil(ref sound); djungelboken = new Djungelboken(ref sound); fabbe = new Fabbe(ref sound); drink = new Drink(ref sound); frozen = new Frozen(ref sound); eventCurrent = null; // event item for events to be triggerd in clock_NewDate //randomEvent = new List<string>(new string[] { "starfield", "SuneAnimation", "TurboLogo", "Datasmurf", "WinLinux", "Scroller", "BB", "GummiBears", "TeknatStyle", "Matrix"}); randomEvent = new List<string>(new string[] { "starfield", "Nerdy", "Talespin", "Sailormoon", "GhostBusters", "Zelda", "Tardis", "F**k", "SilverFang", "MoraT" }); //new stuff List<UtilXML.EventData> ed = UtilXML.Loadeffectdata(); // TODO: Make a clean list with all events allowed to be used implement so that it is actaully usable instead of a switch at the bottom of this file. Dictionary<string, Effect> effects = new Dictionary<string, Effect>() { {"SuneAnimation", new Effect(sune, ed.Find(e => e.Name == "SuneAnimation"))}, {"Dif",new Effect(dif, ed.Find(e => e.Name == "Dif"))}, {"Fbk",new Effect(fbk, ed.Find(e => e.Name == "Fbk"))}, {"TurboLogo",new Effect(tl, ed.Find(e => e.Name == "TurboLogo"))}, {"Datasmurf", new Effect(smurf, ed.Find(e => e.Name == "Datasmurf"))}, {"RMS",new Effect(richard, ed.Find(e => e.Name == "RMS"))}, {"WinLinux",new Effect(wl, ed.Find(e => e.Name == "WinLinux"))}, {"Scroller",new Effect(scroller, ed.Find(e => e.Name == "Scroller"))}, {"Self",new Effect(creators, ed.Find(e => e.Name == "Self"))}, {"BB",new Effect(bb, ed.Find(e => e.Name == "BB"))}, {"GummiBears",new Effect(GM, ed.Find(e => e.Name == "GummiBears"))}, {"Hajk",new Effect(hajk, ed.Find(e => e.Name == "Hajk"))}, {"TeknatStyle",new Effect(ts, ed.Find(e => e.Name == "TeknatStyle"))}, {"Matrix",new Effect(m, ed.Find(e => e.Name == "Matrix"))}, {"Quiz",new Effect(q, ed.Find(e => e.Name == "Quiz"))}, {"Talespin",new Effect(talepsin, ed.Find(e => e.Name == "Talespin"))}, {"ChipDale",new Effect(cd, ed.Find(e => e.Name == "ChipDale"))}, {"Nerdy",new Effect(nerd, ed.Find(e => e.Name == "Nerdy"))}, /* {"Trex",new Effect(trex, ed.Find(e => e.Name == "Trex"))},*/ {"Sailormoon",new Effect(sailormoon, ed.Find(e => e.Name == "Sailormoon"))}, {"GhostBusters",new Effect(gb, ed.Find(e => e.Name == "GhostBusters"))}, {"Zelda",new Effect(zelda, ed.Find(e => e.Name == "Zelda"))}, {"Tardis",new Effect(tardis, ed.Find(e => e.Name == "Tardis"))}, {"F**k",new Effect(f**k, ed.Find(e => e.Name == "F**k"))}, {"SilverFang",new Effect(silverFang, ed.Find(e => e.Name == "SilverFang"))}, {"MoraT",new Effect(mt, ed.Find(e => e.Name == "MoraT"))}, {"Ronja",new Effect(ronja, ed.Find(e => e.Name == "Ronja"))}, {"Emil",new Effect(emil, ed.Find(e => e.Name == "Emil"))}, {"Djungelboken",new Effect(djungelboken, ed.Find(e => e.Name == "Djungelboken"))}, {"Fabbe",new Effect(fabbe, ed.Find(e => e.Name == "Fabbe"))}, {"Drink",new Effect(drink, ed.Find(e => e.Name == "Drink"))}, {"Frozen",new Effect(drink, ed.Find(e => e.Name == "Frozen"))} }; runEffectInMonth = new Dictionary<string, List<objdata>>(); string[] months = Util.monthlist(); int counter; foreach (KeyValuePair<string, Effect> pair in effects) { counter = 0; foreach (bool b in pair.Value.RunAllowedlist) { if (b == true) { if (!runEffectInMonth.ContainsKey(months[counter])) { runEffectInMonth.Add(months[counter], new List<objdata>()); } runEffectInMonth[months[counter]].Add(new objdata(pair.Key, pair.Value.Vetolist[counter], pair.Value.Priolist[counter], pair.Value.Runslist[counter])); } counter++; } } clock.NewDate += clock_NewDate; // Event listener if (ch.CrashDialogResult == System.Windows.Forms.DialogResult.Yes) { clock.clock = ch.CrashClock; } string name, date, type; // Event dates setup foreach (var item in XMLEvents.Descendants("event")) { name = item.Element("name").Value; date = item.Element("date").Value; type = item.Element("type").Value.ToLower(); EventItem ei = new EventItem(name, type, date); if (!events.ContainsKey(date)) { List<EventItem> list = new List<EventItem>(); // seems most bad in my eyes... events.Add(date, list); } for (int i = 0; i < events[date].Count; i++) { EventItem e = events[date][i]; if ("birthday".Equals(e.Type) && "birthday".Equals(ei.Type)) { e.Name += "\n\n" + ei.Name; events[date][i] = e; } } events[date].Add(ei); name = date = type = string.Empty; } // this needs to be fixed nicer... if (events.ContainsKey(ClockEnd.ToShortDateString())) { events[ClockEnd.ToShortDateString()].Clear(); // force this to be top.. events[ClockEnd.ToShortDateString()].Add( new EventItem("outro", "outro", ClockEnd.ToShortDateString()) ); } else { events.Add(ClockEnd.ToShortDateString(), new List<EventItem>() { new EventItem("outro", "outro", ClockEnd.ToShortDateString()) }); } // Random effects on dates with no effects and check against new list of allowed things for them... DateTime dt = ClockStart; bool star = (Util.Rnd.Next(0, 1000) < 500 ? true:false); // make this random at the start too? int num = 0; while (dt <= ClockEnd) { date = dt.ToShortDateString(); if (!events.ContainsKey(date)) { EventItem ei; if (num == 0 || num == 1) { ei = new EventItem("starfield", "random", date); } else { //ei = new EventItem(randomEvent[Util.Rnd.Next(1, randomEvent.Count)], "random", date); string month = ""; if (dt != null) month = dt.Month.ToString(); switch (month) { case "1": month = "jan"; break; case "2": month = "feb"; break; case "3": month = "mar"; break; case "4": month = "apr"; break; case "5": month = "maj"; break; case "6": month = "jun"; break; case "7": month = "jul"; break; case "8": month = "aug"; break; case "9": month = "sep"; break; case "10": month = "okt"; break; case "11": month = "nov"; break; case "12": month = "dec"; break; }//switch if (runEffectInMonth.ContainsKey(month)) { List<objdata> mobj = runEffectInMonth[month]; List<objdata> vetolist = new List<objdata>(); List<objdata> novetolist = new List<objdata>(); foreach (objdata n in mobj) { if ("Quiz".Equals(n.Name) && eventnum == 4) { n.vetoAgain(); eventnum = 0; } if (n.Veto == true) { if (n.Runs > 0) vetolist.Add(n); } else { if (n.Runs > 0) novetolist.Add(n); } } vetolist.Sort(); novetolist.Sort(); if (vetolist.Count > 0) { ei = new EventItem(vetolist[0].Name, "random", date); vetolist[0].noMoreVeto(); } else if (novetolist.Count > 0) { ei = new EventItem(novetolist[0].Name, "random", date); novetolist[0].decRuns(); if (eventnum < 4) eventnum++; } else { ei = new EventItem(randomEvent[Util.Rnd.Next(1, randomEvent.Count)], "random", date); } } else { ei = new EventItem(randomEvent[Util.Rnd.Next(1, randomEvent.Count)], "random", date); } } num++; if (num == 3) { num = 0; } ei = new EventItem("Self", "random", date); // this is for debuging new events events.Add(date, new List<EventItem>()); events[date].Add(ei); } dt = dt.AddDays(1); date = string.Empty; } }
public string getDescription() { return(Self.getDescription()); }