/// <summary> /// Manages option selection and invocation when specific keys are pressed. /// </summary> /// <param name="inputManager">The input manager to use when retrieving the key states.</param> public virtual void Update(InputManager inputManager) { if (inputManager.IsNewKeyDown(Keys.A) || inputManager.IsNewKeyDown(Keys.Left)) { if (--_selectedOptionIndex < 0) { if (Options.Count > 0) { _selectedOptionIndex = Options.Count - 1; } else { _selectedOptionIndex = 0; } } } else if (inputManager.IsNewKeyDown(Keys.D) || inputManager.IsNewKeyDown(Keys.Right)) { if (++_selectedOptionIndex >= Options.Count) { _selectedOptionIndex = 0; } } else if (inputManager.IsNewKeyDown(Keys.Enter)) { MenuItemOption selectedOption = SelectedOption; if (selectedOption != null) { SelectedOption.InvokeAction(); } } }
public async Task ShowSettingsMenu(string chatId, SettingsKeyboardState state, SelectedOption option = default(SelectedOption), UserSettingsModel model = null, IEnumerable <LabelInfo> labels = null) { var keyboard = _settingsKeyboardFactory.CreateKeyboard(state, model, labels); var message = SettingsMenuMessageBuilder(state, option, model); await _telegramMethods.SendMessage(chatId, message, ParseMode.Html, false, false, null, keyboard); }
private void OptionSelected() { Options.FirstOrDefault(option => option.IsSelected)?.UnSelect(); SelectedOption?.Select(); _storage.Set(Constants.SelectedThemeKey, (int)SelectedOption.Name); _theme.Change(SelectedOption.Name); }
/// <summary> /// Initializes a new instance of the OrderDetailAdOns class. /// </summary> public OrderDetailAdOns(Int64 OrderDetailId, Int16 AdOnId, String AdonName, SelectedOption SelectedAdonOption, Boolean IsDoubleSelected) { this.OrderDetailId = OrderDetailId; this.AdOnId = AdOnId; this.AdonName = AdonName; this.SelectedAdonOption = SelectedAdonOption; this.IsDoubleSelected = IsDoubleSelected; }
private void handleInput() { // Submit. if (CheckSubmit) { SelectedOption.OnSubmit(); // this.OnSubmit()? Maybe containers shouldn't have submit. } // Move Down. else if (OdgeUIInput.DOWN) { if (SelectedIndex + 1 >= Options.Count) { SelectedIndex = 0; } else { SelectedIndex++; } } // Move Up! else if (OdgeUIInput.UP) { if (SelectedIndex - 1 < 0) { SelectedIndex = Options.Count - 1; } else { SelectedIndex--; } } // Jump Down. else if (OdgeUIInput.RIGHT) { SelectedIndex += 8; } // Jump Up! else if (OdgeUIInput.LEFT) { SelectedIndex -= 8; } // Cancel. else if (CheckCancel) { OnCancel(); } }
private async Task AnimateSelectedIndexChanged() { if (ItemsSource == null) { return; } var options = ItemsSource.ToList(); var option = options[SelectedIndex]; var width = SelectedOption.Width; SelectedOption.TranslateTo(SelectedIndex * width, 0, 250, Easing.CubicInOut); await SelectedOptionLabel.FadeTo(0, 125); SelectedOptionLabel.Text = option.Label; await SelectedOptionLabel.FadeTo(1, 125); }
public void RemoveOption(OptionViewer viewer, int index = 0) { if (optionsPane.Children.Contains(viewer as UIElement)) { optionsPane.Children.Remove(viewer); } if (selectedOptions.Contains(viewer)) { selectedOptions.Remove(viewer); } if (SelectedOption != null && SelectedOption.Equals(viewer)) { SelectedOption = null; } if (this.OptionRemoved != null) { this.OptionRemoved(index, new RoutedEventArgs()); } }
/// <summary> /// Handles when the selected radio button changes. /// </summary> /// <param name="sender">The invoker of the event.</param> /// <param name="e">The event arguments.</param> private void radioGroup_CheckedChanged(object sender, EventArgs e) { string result = null; foreach (Control control in this.selectionBox.Controls) { if (control is RadioButton) { RadioButton radio = control as RadioButton; if (radio.Checked) { result = radio.Text; } } } switch (result) { case "Delete All Before": allAfterTextBox.Visible = false; allBeforeTextBox.Visible = true; selectedOption = SelectedOption.Before; break; case "Delete All After": allBeforeTextBox.Visible = false; allAfterTextBox.Visible = true; selectedOption = SelectedOption.After; break; case "Delete All Between": allBeforeTextBox.Visible = true; allAfterTextBox.Visible = true; selectedOption = SelectedOption.Between; break; } }
private string SettingsMenuMessageBuilder(SettingsKeyboardState state, SelectedOption option = default(SelectedOption), UserSettingsModel userSettings = null, string editableLableId = null) { if (userSettings == null && state.EqualsAny( SettingsKeyboardState.LabelsMenu, SettingsKeyboardState.IgnoreMenu, SettingsKeyboardState.WhiteListMenu, SettingsKeyboardState.BlackListMenu)) { throw new InvalidOperationException($"{nameof(userSettings)} must be not null if {nameof(state)} equals {state}."); } StringBuilder message = new StringBuilder(); switch (state) { case SettingsKeyboardState.MainMenu: switch (option) { case SelectedOption.Option9: //about button message.AppendLine($"<b>{_settings.BotName}</b>"); message.AppendLine(); message.AppendLine(); message.AppendLine($"Bot version: {_settings.BotVersion}"); message.AppendLine("Developed by Igor 'CoffeeJelly' Salzhenitsin"); message.AppendLine("Contact emails:"); message.AppendLine("<code>[email protected]</code>"); message.AppendLine("<code>[email protected]</code>"); message.AppendLine(); message.AppendLine(); message.AppendLine("2017"); break; default: message.Append("<b>Main Settings Menu</b>"); break; } break; case SettingsKeyboardState.LabelsMenu: switch (option) { default: message.AppendLine("<b>Labels Menu</b>"); message.AppendLine(); message.Append(!userSettings.UseWhitelist ? "Choose <b>Whitelist</b> to specify the email labels that will be allowed. " + "Incoming email without at least one of the selected labels will not be displayed in the Telegram chat." : "Choose <b>Blacklist</b> to specify the email labels that will be blocked." + "Incoming email with at least one of the selected labels will not be displayed in the Telegram chat."); break; } break; case SettingsKeyboardState.EditLabelsMenu: message.AppendLine("<b>User Defined Editable Labels:</b>"); message.AppendLine(); break; case SettingsKeyboardState.WhiteListMenu: message.AppendLine("<b>Whitelist</b>"); message.AppendLine(); message.AppendLine(!userSettings.UseWhitelist ? "If you want to use whitelist click \"Use whitelist mode\" button." : "Click the button to add it to (or remove from) the whitelist."); break; case SettingsKeyboardState.BlackListMenu: message.AppendLine("<b>Blacklist</b>"); message.AppendLine(); message.AppendLine(userSettings.UseWhitelist ? "If you want to use blacklist click \"Use blacklist mode\" button." : "Click the button to add it to (or remove from) the blacklist."); break; case SettingsKeyboardState.IgnoreMenu: switch (option) { case SelectedOption.Option1: message.AppendLine(userSettings.IgnoreList?.Count == 0 ? "Your ignore list is empty." : $"You have {userSettings.IgnoreList?.Count} email(s) ignored:"); userSettings.IgnoreList?.IndexEach((email, i) => { message.AppendLine($"{i + 1}. {email.Address}"); }); break; default: message.AppendLine("<b>Ignore Control Menu</b>"); message.AppendLine(); message.AppendLine( "To stop receiving notifications about new emails from a specific email address, " + "add it to the ignore list."); message.AppendLine("To add or remove an email from the ignore list, click the button and type the email address."); message.AppendLine(); message.AppendLine($"{Emoji.INFO_SIGN} You can type the displayed sequence number to remove the email from the ignore list."); break; } break; case SettingsKeyboardState.AdditionalMenu: message.Append("<b>Main Settings Menu</b>"); break; case SettingsKeyboardState.PermissionsMenu: message.AppendLine("<b>Permissions Menu</b>"); message.AppendLine(); message.AppendLine("You can change or revoke the bot permissions to your Gmail account here."); break; case SettingsKeyboardState.LabelActionsMenu: message.AppendLine($"<b>Edit label with id {editableLableId}:</b>"); break; default: throw new ArgumentOutOfRangeException(nameof(state), state, null); } return(message.ToString()); }
public async Task UpdateSettingsMenu(string chatId, int messageId, SettingsKeyboardState state, SelectedOption option = default(SelectedOption), UserSettingsModel model = null, TempDataModel tempData = null, IEnumerable <LabelInfo> labels = null) { var keyboard = _settingsKeyboardFactory.CreateKeyboard(state, model, labels); var message = SettingsMenuMessageBuilder(state, option, model, tempData?.LabelId); await _telegramMethods.EditMessageText(message, chatId, messageId.ToString(), null, ParseMode.Html, null, keyboard); }
/// <summary> /// Returns the currently selected item. /// </summary> /// <returns></returns> public virtual string GetSelectedItem() { return(SelectedOption.TextHelper().InnerText); }
private async Task <ObservableCollection <Content> > GetMoreArticleData() { try { Views.Busy.SetBusy(true, "Loading..."); //filter var contentFilter = new ContentFilter(); var query = contentFilter.GetFilter(SelectedOption); #if DEBUG System.Diagnostics.Debug.WriteLine(string.Format("SELECTED-OPTION-->{0}", SelectedOption.ToString())); System.Diagnostics.Debug.WriteLine("~~~~~~~~~~~~~~~~~~~~~~~GETTING DATA~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); #endif var s = await _dataService.GetData(query, _isResetRequired); Views.Busy.SetBusy(false); return(new ObservableCollection <Content>(s.Content)); } catch (Exception) { //log exception } finally { _isResetRequired = false; } //TODO:test-code,to be commented. return(new ObservableCollection <Content>());//test }
//(float amountOfTime) private void ProcessInput() { float leftRightRot = 0; float upDownRot = 0; lastKeyboardState = currentKeyboardState; currentKeyboardState = Keyboard.GetState(); MouseState mouseState = Mouse.GetState(); // OPTIONS MENU ============================================================================== switch (currentState) { case GameState.Options: if (currentKeyboardState.IsKeyDown(Keys.Enter) && lastKeyboardState.IsKeyUp(Keys.Enter)) { select.Play(); currentState = GameState.Menu; } if (currentKeyboardState.IsKeyDown(Keys.Down) && lastKeyboardState.IsKeyUp(Keys.Down)) { select.Play(); if (currentOption.Equals(null) ) { currentOption = SelectedOption.Controller; } else { currentOption++; if (currentOption > SelectedOption.BMx) { currentOption = SelectedOption.Controller; } } } if (currentKeyboardState.IsKeyDown(Keys.Up) && lastKeyboardState.IsKeyUp(Keys.Up)) { select.Play(); if (currentOption.Equals(null)) { currentOption = SelectedOption.BMx; } else { currentOption--; if (currentOption < SelectedOption.Controller) { currentOption = SelectedOption.BMx; } } } if (currentKeyboardState.IsKeyDown(Keys.Right) && lastKeyboardState.IsKeyUp(Keys.Right)) { select.Play(); switch (currentOption) { case SelectedOption.Controller: if (currentInput > InputDevice.Keyboard) currentInput = 0; else currentInput++; break; case SelectedOption.Camera: if (camAvailable) { currentCameraName = motionDetector.ConnectToFeed(); } break; case SelectedOption.RMx: if (motionDetector.getRMax()<255) motionDetector.setRMax(motionDetector.getRMax() + 5); break; case SelectedOption.GMx: if (motionDetector.getGMax() < 255) motionDetector.setGMax(motionDetector.getGMax() + 5); break; case SelectedOption.BMx: if (motionDetector.getBMax() < 255) motionDetector.setBMax(motionDetector.getBMax() + 5); break; case SelectedOption.RMn: if (motionDetector.getRMin() < 255) motionDetector.setRMin(motionDetector.getRMin() + 5); break; case SelectedOption.GMn: if (motionDetector.getGMin() < 255) motionDetector.setGMin(motionDetector.getGMin() + 5); break; case SelectedOption.BMn: if (motionDetector.getBMin() < 255) motionDetector.setBMin(motionDetector.getBMin() + 5); break; } //maxCol = new Color(new Vector3((int)motionDetector.getRMax(), (int)motionDetector.getGMax(), (int)motionDetector.getBMax())); //minCol = new Color(new Vector3(motionDetector.getRMin() * 1f, motionDetector.getGMin() * 1f, motionDetector.getBMin() * 1f)); } if (currentKeyboardState.IsKeyDown(Keys.Left) && lastKeyboardState.IsKeyUp(Keys.Left)) { select.Play(); switch (currentOption) { case SelectedOption.Controller: if (currentInput < InputDevice.Keyboard) currentInput = InputDevice.Motion; else currentInput--; break; case SelectedOption.Camera: if (camAvailable) { currentCameraName = motionDetector.ConnectToFeed(); } break; case SelectedOption.RMx: if (motionDetector.getRMax() > 0) motionDetector.setRMax(motionDetector.getRMax() - 5); break; case SelectedOption.GMx: if (motionDetector.getGMax() > 0) motionDetector.setGMax(motionDetector.getGMax() - 5); break; case SelectedOption.BMx: if (motionDetector.getBMax() > 0) motionDetector.setBMax(motionDetector.getBMax() - 5); break; case SelectedOption.RMn: if (motionDetector.getRMin() > 0) motionDetector.setRMin(motionDetector.getRMin() - 5); break; case SelectedOption.GMn: if (motionDetector.getGMin() > 0) motionDetector.setGMin(motionDetector.getGMin() - 5); break; case SelectedOption.BMn: if (motionDetector.getBMin() > 0) motionDetector.setBMin(motionDetector.getBMin() - 5); break; } //maxCol = new Color(new Vector3(motionDetector.getRMax(), motionDetector.getGMax(), motionDetector.getBMax())); //minCol= new Color(new Vector3(motionDetector.getRMin(), motionDetector.getGMin(), motionDetector.getBMin())); } break; // MAIN MENU ============================================================================== case GameState.Menu: if (currentKeyboardState.IsKeyDown(Keys.Enter) && lastKeyboardState.IsKeyUp(Keys.Enter)) { //currentState = GameState.Loading; select.Play(); NewGame(); } if (currentKeyboardState.IsKeyDown(Keys.F1) && lastKeyboardState.IsKeyUp(Keys.F1)) { select.Play(); currentState = GameState.Help; } if (currentKeyboardState.IsKeyDown(Keys.Space) && lastKeyboardState.IsKeyUp(Keys.Space)) { select.Play(); currentState = GameState.About; } if (currentKeyboardState.IsKeyDown(Keys.LeftControl) && lastKeyboardState.IsKeyUp(Keys.LeftControl)) { select.Play(); currentState = GameState.Options; } if (currentKeyboardState.IsKeyDown(Keys.Q) && lastKeyboardState.IsKeyUp(Keys.Q)) { MediaPlayer.Stop(); select.Play(); motionDetector.Disconnect(); Exit(); } break; // ABOUT MENU ============================================================================== case GameState.About: if (currentKeyboardState.IsKeyDown(Keys.Enter) && lastKeyboardState.IsKeyUp(Keys.Enter)) { select.Play(); currentState = GameState.Menu; } if (currentKeyboardState.IsKeyDown(Keys.Tab) && lastKeyboardState.IsKeyUp(Keys.Tab)) { select.Play(); System.Diagnostics.Process.Start("http://www.facebook.com/ProjectITS"); } break; // HELP MENU ============================================================================== case GameState.Help: if (currentKeyboardState.IsKeyDown(Keys.Enter) && lastKeyboardState.IsKeyUp(Keys.Enter)) { select.Play(); currentState = GameState.Menu; } break; // IN GAME ============================================================================== case GameState.InGame: if (currentKeyboardState.IsKeyDown(Keys.Tab) && lastKeyboardState.IsKeyUp(Keys.Tab)) { select.Play(); if (currentInput > InputDevice.Keyboard) currentInput = 0; else currentInput++; if (currentInput == InputDevice.Motion) { drawCamFeed = true; camFeedTimer = new Timer(camTcb, null, 5000, 100); } else { drawCamFeed = false; } } if (currentKeyboardState.IsKeyDown(Keys.Back) && lastKeyboardState.IsKeyUp(Keys.Back)) { if (camAvailable) { select.Play(); currentCameraName = motionDetector.ConnectToFeed(); drawCamFeed = true; //camFeedTimer.Dispose(); camFeedTimer = new Timer(camTcb, null, 5000, 100); } } if (currentKeyboardState.IsKeyDown(Keys.OemTilde) && lastKeyboardState.IsKeyUp(Keys.OemTilde)) { select.Play(); consoleData = !consoleData; } if (currentKeyboardState.IsKeyDown(Keys.PageUp) && lastKeyboardState.IsKeyUp(Keys.PageUp)) { if (camAvailable) { select.Play(); drawCamFeed = true; camFeedTimer.Dispose(); camFeedTimer = new Timer(camTcb, null, 5000, 100); } } if (currentKeyboardState.IsKeyDown(Keys.Q) && lastKeyboardState.IsKeyUp(Keys.Q)) { setupMenu(); } if (started) { switch (currentInput) { case InputDevice.Mouse: rotateSpd = (screenWidth / 2 - mouseState.X) * 0.00005f; leftRightRot = -rotateSpd * gameSpeed; upDownSpd = (screenHeight / 2 - mouseState.Y) * 0.00005f; upDownRot = upDownSpd * gameSpeed; break; case InputDevice.Keyboard: float turningSpeed = 0.02f; if (currentKeyboardState.IsKeyDown(Keys.Right)) leftRightRot += turningSpeed * gameSpeed; if (currentKeyboardState.IsKeyDown(Keys.Left)) leftRightRot -= turningSpeed * gameSpeed; if (currentKeyboardState.IsKeyDown(Keys.Down)) upDownRot += turningSpeed * gameSpeed; if (currentKeyboardState.IsKeyDown(Keys.Up)) upDownRot -= turningSpeed * gameSpeed; break; case InputDevice.Motion: rotateSpd = (screenWidth / 2 - motionDetector.getX()) * 0.00005f; leftRightRot = -rotateSpd * gameSpeed; upDownSpd = (screenHeight / 2 - motionDetector.getY()) * 0.00005f; upDownRot = upDownSpd * gameSpeed; break; } if (currentKeyboardState.IsKeyDown(Keys.Space) && lastKeyboardState.IsKeyUp(Keys.Space)) { gameSpeed = 0.1f; timeSInstance.Play(); MediaPlayer.Pause(); } if (currentKeyboardState.IsKeyUp(Keys.Space) && lastKeyboardState.IsKeyDown(Keys.Space)) { gameSpeed = 1f; timeSInstance.Stop(); timeE.Play(); MediaPlayer.Resume(); } if (mouseState.LeftButton == ButtonState.Pressed) { shoot.Play(); } Quaternion additionalRot = Quaternion.CreateFromAxisAngle(new Vector3(0, 0, -1), leftRightRot) * Quaternion.CreateFromAxisAngle(new Vector3(1, 0, 0), upDownRot); shipRotation *= additionalRot; } break; } }
// Use this for initialization private IEnumerator Start() { m_DialogueOptionsMenu.SetActive(false); var onInitialCustomer = true; foreach (var customerObject in m_CustomerObjects) { m_BackgroundImage.sprite = customerObject.backgroundSprite; if (m_CharacterAnimator != null) { Destroy(m_CharacterAnimator.gameObject); } var characterGameObject = Instantiate(customerObject.characterPrefab); characterGameObject.transform.SetParent(transform, false); characterGameObject.transform.SetSiblingIndex(m_CharacterTransformIndex); m_CharacterAnimator = characterGameObject.GetComponent <Animator>(); m_DesireToBuy = 0; EnableTextBox(); m_CharacterAnimator.gameObject.SetActive(false); if (!onInitialCustomer && m_FadeScript) { m_DoorOpenSource.Play(); var fadeIn = m_FadeScript.FadeIn(); while (fadeIn.MoveNext()) { yield return(null); } } m_CharacterNameText.text = "You"; m_TextBox.text = customerObject.dialogue.openingStatement; onInitialCustomer = false; yield return(WaitForUser()); m_CharacterAnimator.gameObject.SetActive(true); var earlySale = false; foreach (var statement in customerObject.dialogue.statements) { m_CharacterNameText.text = customerObject.name; m_TextBox.text = statement.text; m_CharacterAnimator.CrossFade("Neutral", m_CrossfadeTime); EnableDialogueOptions(); m_Option1.GetComponentInChildren <Text>().text = statement.options[0].text; m_Option2.GetComponentInChildren <Text>().text = statement.options[1].text; m_Option3.GetComponentInChildren <Text>().text = statement.options[2].text; m_SellButton.gameObject.SetActive(!customerObject.hideSellButton); m_SelectedOption = SelectedOption.None; while (m_SelectedOption == SelectedOption.None) { yield return(null); } yield return(null); EnableTextBox(); switch (m_SelectedOption) { case SelectedOption.Option1: m_TextBox.text = statement.options[0].response; m_CharacterAnimator.CrossFade(statement.options[0].mood, m_CrossfadeTime); m_DesireToBuy += statement.options[0].value; break; case SelectedOption.Option2: m_TextBox.text = statement.options[1].response; m_CharacterAnimator.CrossFade(statement.options[1].mood, m_CrossfadeTime); m_DesireToBuy += statement.options[1].value; break; case SelectedOption.Option3: m_TextBox.text = statement.options[2].response; m_CharacterAnimator.CrossFade(statement.options[2].mood, m_CrossfadeTime); m_DesireToBuy += statement.options[2].value; break; case SelectedOption.Sell: earlySale = true; yield return(AttemptToSell(customerObject)); break; default: throw new ArgumentOutOfRangeException(); } if (earlySale) { break; } yield return(WaitForUser()); } if (!earlySale) { yield return(AttemptToSell(customerObject)); } if (m_FadeScript) { var fadeOut = m_FadeScript.FadeOut(); while (fadeOut.MoveNext()) { yield return(null); } m_TextBox.text = string.Empty; m_CharacterNameText.text = string.Empty; } } }
private void OnClickSell() { m_SelectedOption = SelectedOption.Sell; }
private void OnClickOption3() { m_SelectedOption = SelectedOption.Option3; }
//------------------------------------------------------------------------------ // Function: QuestionBoxEventArgs // Author: nholmes // Summary: constructor //------------------------------------------------------------------------------ public QuestionBoxEventArgs(SelectedOption selectedOption) { this.selectedOption = selectedOption; }
/// <summary> /// Constructs a new instance of the <see cref="DataManipulationPanel"/> class. /// </summary> public DataManipulationPanel() { InitializeComponent(); selectedOption = SelectedOption.Before; }
protected virtual InlineKeyboardButton InitButton(InlineKeyboardType type, string text, string command, SelectedOption option = default(SelectedOption), string labelId = "", bool forceCallbackData = true) { if (!forceCallbackData) { return(base.InitButton(type, text, command)); } var callbackData = new SettingsCallbackData(GeneralCallbackData) { Command = command, Option = option, LabelId = labelId }; return(base.InitButton(type, text, callbackData)); }
private async Task InvokeSelectedOption(SelectedOption option) { switch (option) { case SelectedOption.Quit: Environment.Exit(0); break; case SelectedOption.GetAllRecords: var getAllRecordsQuery = new StubGetAllRecords(); var records = await getAllRecordsQuery.QueryAsync(); records.ToList().ForEach((record) => Console.WriteLine($"{record.EngagementName} [{record.Id}]")); break; case SelectedOption.GetSpecificRecord: Console.Write("Please enter the Guid to get: "); Guid recordToGet = Guid.Parse(Console.ReadLine()); var getSpecificRecordQuery = new StubGetSpecificRecord(); var specificRecord = await getSpecificRecordQuery.QueryAsync(recordToGet); if (specificRecord == null) { Console.WriteLine("NO RECORDS FOUND"); } else { Console.WriteLine($"{specificRecord.EngagementName} [{specificRecord.Id}]"); } break; case SelectedOption.CreateRecord: Console.WriteLine("Please fill out the following details:"); Console.Write("Engagement Name: "); string engagementName = Console.ReadLine(); Console.Write("Firm Guid: "); Guid firmGuid = Guid.Parse(Console.ReadLine()); var trialBalance = new TrialBalance() { Id = Guid.NewGuid(), // TODO: Allow CosmosDB to auto-generate the ID. EngagementName = engagementName, FirmGuid = firmGuid }; var createRecordCommand = new StubCreateRecord(); await createRecordCommand.ExecuteAsync(trialBalance); break; case SelectedOption.UpdateSpecificRecord: Console.Write("Specify the trial balance id to modify: "); Guid trialBalanceId = Guid.Parse(Console.ReadLine()); Console.Write("What is the new engagement name? : "); string newEngagementName = Console.ReadLine(); var updateRecordCommand = new StubUpdateSpecificRecord(); await updateRecordCommand.ExecuteAsync(new UpdateSpecificRecordArgs() { Id = trialBalanceId, EngagementName = newEngagementName }); break; } }
public override IFilter CreateFilter(IFilter input) { return(SelectedOption != null?SelectedOption.CreateSafeFilter(input) : input); }