Ejemplo n.º 1
0
        public void CreateSolverData()
        {
            if (SearchResultsViewModel.IsDataLoaded == false || SelectedAbilities == null)
            {
                return;
            }

            ISolverData solverData = GetSelectedSolverData();

            var desiredAbilities = SelectedAbilities
                                   .Where(x => x.IsChecked)
                                   .Select(x => x.Ability)
                                   .ToList();

            int[] weaponSlots      = InParameters.Slots.Select(x => x.Value).ToArray();
            var   solverDataWeapon = new Weapon(-1, (WeaponType)(-1), weaponSlots, new IAbility[0], null);

            solverData.Setup(
                solverDataWeapon,
                GlobalData.Instance.Heads.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Chests.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Gloves.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Waists.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Legs.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Charms.Where(x => EquipmentMatchInParameters(x)),
                GlobalData.Instance.Jewels.Where(x => DecorationMatchInParameters(x)).Select(CreateSolverDataJewelModel),
                desiredAbilities
                );

            UpdateMetrics(solverData);

            UpdateAdvancedSearch();

            SearchResultsViewModel.ResetResults();
        }
Ejemplo n.º 2
0
        public void CreateSolverData()
        {
            if (IsDataLoaded == false || SelectedAbilities == null)
            {
                return;
            }

            ISolverData solverData = Extensions.SolverData.SelectedValue;

            var desiredAbilities = SelectedAbilities
                                   .Where(x => x.IsChecked)
                                   .Select(x => x.Ability)
                                   .ToList();

            solverData.Setup(
                InParameters.Slots.Select(x => x.Value).ToList(),
                GlobalData.Instance.Heads.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Chests.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Gloves.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Waists.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Legs.Where(x => ArmorPieceMatchInParameters(x)),
                GlobalData.Instance.Charms.Where(x => EquipmentMatchInParameters(x)),
                GlobalData.Instance.Jewels.Where(x => DecorationMatchInParameters(x)).Select(CreateSolverDataJewelModel),
                desiredAbilities
                );

            /*************************************************************/
            var metrics = new SearchMetrics
            {
                Heads  = solverData.AllHeads.Count(x => x.IsSelected),
                Chests = solverData.AllChests.Count(x => x.IsSelected),
                Gloves = solverData.AllGloves.Count(x => x.IsSelected),
                Waists = solverData.AllWaists.Count(x => x.IsSelected),
                Legs   = solverData.AllLegs.Count(x => x.IsSelected),
                Charms = solverData.AllCharms.Count(x => x.IsSelected),
            };

            if (solverData.AllJewels.Length > 0)
            {
                metrics.MinSlotSize = solverData.AllJewels.Min(x => x.Jewel.SlotSize);
                metrics.MaxSlotSize = solverData.AllJewels.Max(x => x.Jewel.SlotSize);
            }
            else
            {
                metrics.MinSlotSize = 0;
                metrics.MaxSlotSize = 0;
            }

            metrics.UpdateCombinationCount();

            SearchMetrics = metrics;
            /*************************************************************/

            UpdateAdvancedSearch();

            rawFoundArmorSets = null;
        }