Ejemplo n.º 1
0
        protected void postVerifyHeap(bool beforeCollection)
        {
            VTable.Assert(RCCollector.VerificationMode,
                          @"RCCollector.VerificationMode");

            SegregatedFreeList.RecycleGlobalPages();
            SegregatedFreeList.CommitFreedData();
            GC.newBytesSinceGC = UIntPtr.Zero;

            // Initialize the "backup" reference count.
            SegregatedFreeList.VisitAllObjects(backupInit);

            // Count all references and managed pointers.
            rootsScanner.Initialize(backupRefCount);
            CallStack.ScanStacks(rootsScanner, rootsScanner);
            Thread.VisitBootstrapData(rootsScanner);
            StaticData.ScanStaticData(rootsScanner);
            MultiUseWord.VisitStrongRefs(rootsScanner, false);

            CallStack.ScanStacks(resetRoots, resetRoots);
            Thread.VisitBootstrapData(resetRoots);
            StaticData.ScanStaticData(resetRoots);

            SegregatedFreeList.VisitAllObjects(resetTraversal);

            // Actual leaks (refCount > 0 and backup refCount = 0).
            leakAccumulator.Initialize();
            SegregatedFreeList.VisitAllObjects(leakAccumulator);
            VTable.DebugPrint("Leaked storage: ");
            VTable.DebugPrint((int)leakAccumulator.Size);
            VTable.DebugPrint("B");

            if (VerifyLeakedCycles)
            {
                // Find leaked data that *should* have been reclaimed.
                // (If L is the set of all leaked nodes, and L' the
                // transitive closure of leaked cycles, then L-L' is
                // the set of nodes that should have been captured
                // by a pure RC collector.)
                SegregatedFreeList.VisitAllObjects(leakedNodesDFS);
                SegregatedFreeList.VisitAllObjects(resetTraversal);
                SegregatedFreeList.VisitAllObjects(leakedCycleClosure);
                SegregatedFreeList.VisitAllObjects(resetTraversal);
                leakAccumulator.Initialize();
                SegregatedFreeList.VisitAllObjects(leakAccumulator);
                VTable.DebugPrint(" (");
                VTable.DebugPrint((int)leakAccumulator.Size);
                VTable.DebugPrint("B acyclic)");
            }

            // Find the roots of leaked data.
            leakedRoots.Initialize();
            SegregatedFreeList.VisitAllObjects(leakedRoots);
            leakedRootsCounter.Initialize();
            SegregatedFreeList.VisitAllObjects(leakedRootsCounter);
            SegregatedFreeList.VisitAllObjects(resetTraversal);
            VTable.DebugPrint("; leaked heap roots: ");
            VTable.DebugPrint((int)leakedRootsCounter.Total);
            VTable.DebugPrint("\n");
        }
Ejemplo n.º 2
0
        private static unsafe void processPLCList()
        {
            int  startTicks     = 0;
            bool enableGCTiming = VTable.enableGCTiming;

            if (enableGCTiming)
            {
                VTable.enableGCTiming = false;
                startTicks            = Environment.TickCount;
            }
            if (VTable.enableGCWatermarks)
            {
                MemoryAccounting.RecordHeapWatermarks();
            }

#if DEBUG
            VTable.Assert(firstPLCLink->objAddr == UIntPtr.Zero,
                          @"firstPLCLink->objAddr == UIntPtr.Zero");
#endif // DEBUG

            // Let S be the subgraph of heap objects reachable from
            // the PLC list. Decrement counts due to references in S.
            for (PLCLink *link = firstPLCLink->next; link != null;
                 link = link->next)
            {
                UIntPtr objAddr = link->objAddr;
                VTable.Assert(objAddr != UIntPtr.Zero,
                              @"objAddr != UIntPtr.Zero");

                Object obj = Magic.fromAddress(objAddr);
                VTable.Assert((obj.REF_STATE &
                               countingONFlagMask) != 0,
                              @"(obj.REF_STATE &
                               countingONFlagMask) != 0");

                uint refState = obj.REF_STATE;
                if ((refState & markFlagMask) == 0)
                {
                    obj.REF_STATE = refState | markFlagMask;
                    internalDecrementer.Traverse(objAddr);
                }
            }

            // Objects that now have non-zero counts are those that
            // have references external to S incident on them.
            // Recompute counts due to reachability from such objects.
            for (PLCLink *link = firstPLCLink->next; link != null;
                 link = link->next)
            {
                UIntPtr objAddr = link->objAddr;
                internalScanner.Traverse(objAddr);
            }

            // String together objects with reference count
            // of zero for reclamation.
            internalReclaimer.Initialize();
            for (PLCLink *link = firstPLCLink->next; link != null;
                 link = link->next)
            {
                UIntPtr objAddr = link->objAddr;
                internalReclaimer.Traverse(objAddr);
            }
            ulong  reclaimedBytes = 0;
            Object reclaimedObj   = internalReclaimer.ReclaimedObjects;
            while (reclaimedObj != null)
            {
                if (VTable.enableGCProfiling)
                {
                    UIntPtr size = ObjectLayout.Sizeof(reclaimedObj);
                    reclaimedBytes += (ulong)size;
                }
                Object nextReclaimedObj = getNextLink(reclaimedObj);
                SegregatedFreeList.Free(reclaimedObj);
                reclaimedObj = nextReclaimedObj;
            }

            // Recycle the PLC list.
            if (firstPLCLink->next != null)
            {
                PLCLink *lastPLCLink = firstPLCLink;
                do
                {
                    lastPLCLink = lastPLCLink->next;
                } while (lastPLCLink->next != null);
                lastPLCLink->next  = plcListChunk;
                plcListChunk       = firstPLCLink->next;
                firstPLCLink->next = null;
            }

            // Release the memory used up by work lists.
            UIntPtrQueue.ReleaseStandbyPages(null);

            SegregatedFreeList.RecycleGlobalPages();
            SegregatedFreeList.CommitFreedData();
            GC.newBytesSinceGC = UIntPtr.Zero;

            if (enableGCTiming)
            {
                int elapsedTicks = Environment.TickCount - startTicks;
                System.GC.gcTotalTime += elapsedTicks;
                if (System.GC.maxPauseTime < elapsedTicks)
                {
                    System.GC.maxPauseTime = elapsedTicks;
                }
                System.GC.pauseCount++;
                VTable.enableGCTiming = true;
            }

            if (VTable.enableGCProfiling)
            {
                if (maxCyclicGarbage < reclaimedBytes)
                {
                    maxCyclicGarbage = reclaimedBytes;
                }
                totalCyclicGarbage += reclaimedBytes;
                cycleCollections++;
            }
        }
Ejemplo n.º 3
0
        protected static void deallocateObjects
            (NonNullReferenceVisitor decrementer)
        {
            int  startTicks     = 0;
            bool enableGCTiming = VTable.enableGCTiming;

            if (enableGCTiming)
            {
                VTable.enableGCTiming = false;
                startTicks            = Environment.TickCount;
            }
            if (VTable.enableGCWatermarks)
            {
                MemoryAccounting.RecordHeapWatermarks();
            }

            // Set up a block to deallocate, if one doesn't exist.
            if (beingDeallocatedBlock == null &&
                delayedDeallocationList != null)
            {
                beingDeallocatedBlock   = delayedDeallocationList;
                delayedDeallocationList =
                    getNextLink(delayedDeallocationList);
                delayedDeallocationLength--;

                UIntPtr objAddr = Magic.addressOf(beingDeallocatedBlock);
                VTable  vtable  = beingDeallocatedBlock.vtable;
                initIncrementalDecrement(objAddr, vtable);
            }

            // Perform up to a constant number of work chunks on the
            // block being deallocated. A "work chunk" is either
            // decrementing up to a fixed number of references held in
            // an object, decrementing up to a fixed number of slots
            // if the object is an array, or reclaiming the object
            // after all decrements on its internal contents are done.
            for (uint workDone = 0; beingDeallocatedBlock != null &&
                 workDone < deallocationSpan; workDone++)
            {
                // Continue work on block.
                UIntPtr objAddr = Magic.addressOf(beingDeallocatedBlock);
 #if DEBUG
                UIntPtr page = PageTable.Page(objAddr);
                VTable.Assert(PageTable.IsGcPage(page),
                              @"PageTable.IsGcPage(page)");
 #endif // DEBUG

                VTable vtable = beingDeallocatedBlock.vtable;
                if (incrementalDecrement(objAddr, vtable,
                                         decrementer) != 0)
                {
                    continue;
                }

                // All decrements on contained references are over.
                Object obj = beingDeallocatedBlock;
                VTable.Assert((obj.REF_STATE & RSMasks.refCount) == 0,
                              @"(obj.REF_STATE & RSMasks.refCount) == 0");
#if DEBUG
                PLCLink *plcLinkAddr = GetPLCLink(obj);
                VTable.Assert(plcLinkAddr == null,
                              @"plcLinkAddr == null");
#endif // DEBUG

                SegregatedFreeList.Free(obj);

                // Set up block to work on next.
                beingDeallocatedBlock = delayedDeallocationList;
                if (delayedDeallocationList != null)
                {
                    delayedDeallocationList =
                        getNextLink(delayedDeallocationList);
                    delayedDeallocationLength--;

                    objAddr = Magic.addressOf(beingDeallocatedBlock);
                    vtable  = beingDeallocatedBlock.vtable;
                    initIncrementalDecrement(objAddr, vtable);
                }
            }

            SegregatedFreeList.RecycleGlobalPages();
            SegregatedFreeList.CommitFreedData();
            GC.newBytesSinceGC = UIntPtr.Zero;

            if (enableGCTiming)
            {
                int elapsedTicks = Environment.TickCount - startTicks;
                System.GC.gcTotalTime += elapsedTicks;
                if (System.GC.maxPauseTime < elapsedTicks)
                {
                    System.GC.maxPauseTime = elapsedTicks;
                }
                System.GC.pauseCount++;
                VTable.enableGCTiming = true;
            }
        }
        internal override void CollectStopped(int currentThreadIndex,
                                              int generation)
        {
#if SINGULARITY
#if DEBUG
    #if THREAD_TIME_ACCOUNTING
            UIntPtr preGcTotalBytes = SegregatedFreeList.TotalBytes;
    #endif
            DebugStub.WriteLine("~~~~~ Start MarkSweep Cleanup  [data={0:x8}, pid={1:x3}]",
                                __arglist(SegregatedFreeList.TotalBytes,
                                          PageTable.processTag >> 16));
#endif
#if SINGULARITY_KERNEL
    #if THREAD_TIME_ACCOUNTING
            TimeSpan ticks  = Thread.CurrentThread.ExecutionTime;
            TimeSpan ticks2 = SystemClock.KernelUpTime;
    #else
            TimeSpan ticks = SystemClock.KernelUpTime;
    #endif
#elif SINGULARITY_PROCESS
    #if THREAD_TIME_ACCOUNTING
            TimeSpan ticks  = ProcessService.GetThreadTime();
            TimeSpan ticks2 = ProcessService.GetUpTime();
    #else
            TimeSpan ticks = ProcessService.GetUpTime();
    #endif
#endif
#endif
            int before = 0;
            if (VTable.enableGCTiming)
            {
                before = Environment.TickCount;
            }
            if (GC.IsProfiling)
            {
                GcProfiler.NotifyPreGC(MinGeneration);
                // non-generational collector, so pretend Gen0
                // Calls like ResurrectCandidates below can cause
                // allocations and thus, potentially, profiler
                // notifications.  However, at that time the heap is
                // damaged in the sense that VPtrs have bits OR-ed in
                // for object marking.  We do not want to accept
                // profiling during this window.
                //
                // There is no synchronization issue with setting this
                // flag because it will only be consulted by the
                // thread that sets and resets it.
                HeapDamaged = true;
            }
            // 1) Mark the live objects
            CollectorStatistics.Event(GCEvent.TraceStart);
#if !VC
            TryAllManager.PreGCHookTryAll();
#endif
            MultiUseWord.PreGCHook(false /* don't use shadows */);
            Finalizer.PrepareCollectFinalizers();
            int countThreads =
                CallStack.ScanStacks(threadMarkReferenceVisitor,
                                     threadMarkReferenceVisitor);
            Thread.VisitBootstrapData(markAndProcessReferenceVisitor);
#if SINGULARITY_KERNEL
            Kernel.VisitSpecialData(markAndProcessReferenceVisitor);
#endif
            MultiUseWord.VisitStrongRefs(markAndProcessReferenceVisitor,
                                         false /* Don't use shadows */);
#if !VC
            TryAllManager.VisitStrongRefs(markAndProcessReferenceVisitor);
#endif
            StaticData.ScanStaticData(markAndProcessReferenceVisitor);
            CollectorStatistics.Event(GCEvent.TraceSpecial);
            WeakReference.Process(updateReferenceVisitor, true, true);
            Finalizer.ResurrectCandidates(updateReferenceVisitor,
                                          markAndProcessReferenceVisitor, true);
            markReferenceVisitor.Cleanup();
            UnmanagedPageList.ReleaseStandbyPages();
            // 2) Sweep the garbage objects
            int afterTrace = 0;
            if (VTable.enableGCTiming)
            {
                afterTrace = Environment.TickCount;
            }
            CollectorStatistics.Event(GCEvent.SweepStart, TotalMemory);
            WeakReference.Process(updateReferenceVisitor, true, false);
            MultiUseWord.VisitWeakRefs(updateReferenceVisitor,
                                       false /* Don't use shadows */);
#if !VC
            TryAllManager.VisitWeakRefs(updateReferenceVisitor);
#endif
            SegregatedFreeList.VisitAllObjects(sweepVisitor);
            SegregatedFreeList.RecycleGlobalPages();
            SegregatedFreeList.CommitFreedData();
            CollectorStatistics.Event(GCEvent.SweepSpecial);
            MultiUseWord.PostGCHook();
            if (GC.IsProfiling)
            {
                HeapDamaged = false;
                // Allocations may occur inside the PostGCHook.  Hopefully a
                // sufficiently limited quantity that we don't recursively
                // trigger a GC.
                GcProfiler.NotifyPostGC(ProfileRoots, ProfileObjects);
            }
            Finalizer.ReleaseCollectFinalizers();
#if !VC
            TryAllManager.PostGCHookTryAll();
#endif
            CollectorStatistics.Event(GCEvent.CollectionComplete,
                                      TotalMemory);
            if (VTable.enableGCTiming)
            {
                int after = Environment.TickCount;
                numCollections++;
                traceTime += (afterTrace - before);
                sweepTime += (after - afterTrace);
            }
            // 3) Determine a new collection trigger
            UIntPtr testTrigger = (UIntPtr)this.TotalMemory >> 2;
            UIntPtr minTrigger  = (UIntPtr)MinTrigger;
            UIntPtr maxTrigger  = (UIntPtr)MaxTrigger;
            collectionTrigger =
                (testTrigger > minTrigger) ?
                (testTrigger < maxTrigger ?
                 testTrigger : maxTrigger) : minTrigger;
#if SINGULARITY
#if SINGULARITY_KERNEL
    #if THREAD_TIME_ACCOUNTING
            int procId = Thread.CurrentProcess.ProcessId;
            ticks  = Thread.CurrentThread.ExecutionTime - ticks;
            ticks2 = SystemClock.KernelUpTime - ticks2;
    #else
            ticks = SystemClock.KernelUpTime - ticks;
    #endif
            //Thread.CurrentProcess.SetGcPerformanceCounters(ticks, (long) SegregatedFreeList.TotalBytes);
#elif SINGULARITY_PROCESS
    #if THREAD_TIME_ACCOUNTING
            ushort procId = ProcessService.GetCurrentProcessId();
            ticks  = ProcessService.GetThreadTime() - ticks;
            ticks2 = ProcessService.GetUpTime() - ticks2;
    #else
            ticks = ProcessService.GetUpTime() - ticks;
    #endif
            //ProcessService.SetGcPerformanceCounters(ticks, (long) SegregatedFreeList.TotalBytes);
#endif
#if DEBUG
#if THREAD_TIME_ACCOUNTING
            DebugStub.WriteLine("~~~~~ Finish MarkSweep Cleanup [data={0:x8}, diff={7:x8} pid={1:x3}, ms(Thread)={2:d6}, ms(System)={3:d6}, thds={4}, procId={5}, tid={6}]",
                                __arglist(SegregatedFreeList.TotalBytes,
                                          PageTable.processTag >> 16,
                                          ticks.Milliseconds,
                                          ticks2.Milliseconds,
                                          countThreads,
                                          procId,
                                          Thread.GetCurrentThreadIndex(),
                                          preGcTotalBytes - SegregatedFreeList.TotalBytes
                                          ));
#else
            DebugStub.WriteLine("~~~~~ Finish MarkSweep Cleanup [data={0:x8}, pid={1:x3}, ms={2:d6}, thds={3}]",
                                __arglist(SegregatedFreeList.TotalBytes,
                                          PageTable.processTag >> 16,
                                          ticks.Milliseconds,
                                          countThreads));
#endif
#endif
#endif
        }