Ejemplo n.º 1
0
            static SettingsProviderCache()
            {
                value = FetchSettingsProviders()
                        .Select(provider => new SettingsProviderInfo()
                {
                    path        = provider.settingsPath,
                    label       = provider.label,
                    scope       = provider.scope,
                    searchables = new[] { provider.settingsPath, provider.label }
                    .Concat(provider.keywords)
                    .Where(s => !string.IsNullOrEmpty(s))
                    .Select(s => Utils.FastToLower(s)).ToArray()
                })
                        .ToArray();

                var iconName    = "Filter Icon";
                var icon        = Utils.LoadIcon(iconName);
                var scopeValues = Enum.GetNames(typeof(SettingsScope)).Select(n => Utils.FastToLower(n));

                queryEngine = new QueryEngine <SettingsProviderInfo>();
                queryEngine.SetSearchDataCallback(info => info.searchables, s => Utils.FastToLower(s), StringComparison.Ordinal);
                queryEngine.SetFilter("scope", info => info.scope, new[] { ":", "=", "!=", "<", ">", "<=", ">=" })
                .SetGlobalPropositionData(category: "Scope", priority: 0, icon: icon, color: QueryColors.typeIcon)
                .AddOrUpdatePropositionData(label: "Project", replacement: "scope:" + SearchUtils.GetListMarkerReplacementText("project", scopeValues, iconName, QueryColors.typeIcon), help: "Search project settings")
                .AddOrUpdatePropositionData(label: "User", replacement: "scope:" + SearchUtils.GetListMarkerReplacementText("user", scopeValues, iconName, QueryColors.typeIcon), help: "Search user settings");

                queryEngine.AddOperatorHandler(":", (SettingsScope ev, SettingsScope fv, StringComparison sc) => ev.ToString().IndexOf(fv.ToString(), sc) != -1);
                queryEngine.AddOperatorHandler(":", (SettingsScope ev, string fv, StringComparison sc) => ev.ToString().IndexOf(fv, sc) != -1);
                queryEngine.AddOperatorHandler("=", (SettingsScope ev, SettingsScope fv) => ev == fv);
                queryEngine.AddOperatorHandler("!=", (SettingsScope ev, SettingsScope fv) => ev != fv);
                queryEngine.AddOperatorHandler("<", (SettingsScope ev, SettingsScope fv) => ev < fv);
                queryEngine.AddOperatorHandler(">", (SettingsScope ev, SettingsScope fv) => ev > fv);
                queryEngine.AddOperatorHandler("<=", (SettingsScope ev, SettingsScope fv) => ev <= fv);
                queryEngine.AddOperatorHandler(">=", (SettingsScope ev, SettingsScope fv) => ev >= fv);
            }
Ejemplo n.º 2
0
        public override string ToString()
        {
            var markerReplacement = SearchUtils.GetListMarkerReplacementText(value, m_Choices, m_IconName, m_BackgroundColor);

            return($"{id}{op}{markerReplacement}");
        }
        public override void SetupQueryEnginePropositions()
        {
            var goIcon = Utils.LoadIcon("GameObject Icon");

            m_QueryEngine.GetFilter("active")
            .AddOrUpdatePropositionData(category: "GameObject", label: "Active", replacement: "active=true", help: "Search active objects", icon: goIcon, color: QueryColors.filter);
            m_QueryEngine.GetFilter("size")
            .AddOrUpdatePropositionData(category: "GameObject", label: "Volume Size", replacement: "size>1", help: "Search object by volume size", icon: goIcon, color: QueryColors.filter);;
            m_QueryEngine.GetFilter("components")
            .AddOrUpdatePropositionData(category: "GameObject", label: "Components count", replacement: "components>1", help: "Search object with more than # components", icon: goIcon, color: QueryColors.filter);;;
            m_QueryEngine.GetFilter("id")
            .AddOrUpdatePropositionData(category: "GameObject", label: "InstanceID", replacement: "id=0", help: "Search object with InstanceID", icon: goIcon, color: QueryColors.filter);
            m_QueryEngine.GetFilter("path")
            .AddOrUpdatePropositionData(category: "GameObject", label: "Path", replacement: "path=/root/children1", help: "Search object with Transform path", icon: goIcon, color: QueryColors.filter);

            var layerFilter = m_QueryEngine.GetFilter("layer")
                              .SetGlobalPropositionData(category: "Layers", icon: Utils.LoadIcon("GUILayer Icon"), color: QueryColors.typeIcon, type: typeof(QueryLayerBlock));

            for (var i = 0; i < 32; ++i)
            {
                var layerName = InternalEditorUtility.GetLayerName(i);
                if (!string.IsNullOrEmpty(layerName))
                {
                    layerFilter.AddOrUpdatePropositionData(label: ObjectNames.NicifyVariableName(layerName), data: layerName, replacement: $"<$layer:{i}, {layerName}$>");
                }
            }

            var tagFilter = m_QueryEngine.GetFilter("tag")
                            .SetGlobalPropositionData(category: "Tags", icon: Utils.LoadIcon("AssetLabelIcon"), color: QueryColors.typeIcon);

            foreach (var t in InternalEditorUtility.tags)
            {
                tagFilter.AddOrUpdatePropositionData(category: "Tags", label: ObjectNames.NicifyVariableName(t), replacement: "tag=" + SearchUtils.GetListMarkerReplacementText(t, InternalEditorUtility.tags, "AssetLabelIcon", QueryColors.typeIcon));
            }

            m_QueryEngine.GetFilter("prefab")
            .AddPropositionsFromFilterType(icon: Utils.LoadIcon("Prefab Icon"), category: "Prefabs", priority: 0, type: typeof(QueryListMarkerBlock), color: QueryColors.typeIcon);

            var sceneIcon = Utils.LoadIcon("SceneAsset Icon");

            m_QueryEngine.GetFilter("ref")
            .AddOrUpdatePropositionData(category: "Reference", label: "Reference By Path (Object)", replacement: "ref=<$object:none,UnityEngine.Object$>", help: "Find all objects referencing a specific asset.", icon: sceneIcon, color: QueryColors.filter)
            .AddOrUpdatePropositionData(category: "Reference", label: "Reference By Instance ID (Number)", replacement: "ref=1000", help: "Find all objects referencing a specific instance ID (Number).", icon: sceneIcon, color: QueryColors.filter)
            .AddOrUpdatePropositionData(category: "Reference", label: "Reference By Asset Expression", replacement: "ref={p: }", help: "Find all objects referencing for a given asset search.", icon: sceneIcon, color: QueryColors.filter);

            m_QueryEngine.AddPropositionsFromFilterAttributes <GameObject, SceneQueryEngineFilterAttribute>(category: "Custom Scene Filters", icon: sceneIcon, color: QueryColors.filter, propositionTransformation: proposition =>
            {
                return(new SearchProposition(category: proposition.category,
                                             label: proposition.label,
                                             replacement: proposition.replacement,
                                             help: proposition.help,
                                             data: proposition.data,
                                             priority: proposition.priority,
                                             icon: proposition.icon,
                                             type: proposition.type,
                                             color: proposition.color,
                                             moveCursor: proposition.moveCursor));
            });
        }