public void Initialize() { const float transZ = 30.0f; const float scale = 15.0f; SealedObject.GetComp(SingularObjectModel.SingularCompID).Translate(new Vector(0, 0, transZ)); SealedObject.GetComp(SingularObjectModel.SingularCompID).Scale(new Vector(scale, scale, scale)); SealedObject.GetComp(SingularObjectModel.SingularCompID).Transform(); }
public void Transform() { SealedObject.GetComp(SingularObjectModel.SingularCompID).Transform(); }
public void Translate(Vector translate) { SealedObject.GetComp(SingularObjectModel.SingularCompID).Translate(translate); }
public void Rotate(Vector axis, float angle) { SealedObject.GetComp(SingularObjectModel.SingularCompID).Rotate(axis, angle); }
public void Scale(float scale) { SealedObject.GetComp(SingularObjectModel.SingularCompID).Scale(new Vector(scale, scale, scale)); }