Ejemplo n.º 1
0
 public void Init(int index, ScrollRectExtend sreExtend)
 {
     node      = this.transform.Find("node");
     Index     = index;
     SreExtend = sreExtend;
     //lable.text = index.ToString();
     parentrect = transform.parent.GetComponent <RectTransform>();
     selfrect   = transform.GetComponent <RectTransform>();
 }
Ejemplo n.º 2
0
        protected override void OnEnable()
        {
            scrollRectExtend = target as ScrollRectExtend;
            if (scrollRectExtend == null)
            {
                return;
            }

            m_Object = new SerializedObject(target);

            m_LeftArrowProperty        = m_Object.FindProperty("m_LeftArrow");
            m_RightArrowProperty       = m_Object.FindProperty("m_RightArrow");
            m_DisplayItemCountProperty = m_Object.FindProperty("m_DisplayItemCount");
            base.OnEnable();
        }
Ejemplo n.º 3
0
 static int SetDragCallBack(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ScrollRectExtend obj  = (ScrollRectExtend)ToLua.CheckObject <ScrollRectExtend>(L, 1);
         OnDrag           arg0 = (OnDrag)ToLua.CheckDelegate <OnDrag>(L, 2);
         obj.SetDragCallBack(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 4
0
 static int OnEndDrag(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ScrollRectExtend obj = (ScrollRectExtend)ToLua.CheckObject <ScrollRectExtend>(L, 1);
         UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2);
         obj.OnEndDrag(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 5
0
    protected override void Start()
    {
        base.Start();

        _tintPressed = UtilsColor.ConvertColor("#e95525");             // e9552575         // ef805cbf

        GameObject child = gameObject.MakeUiObject("Tint");

        _tintImage = child.AddComponent <Image>();
        _tintImage.SetSize(new Vector2(Image.GetWidth(), Image.GetHeight()));
        _tintImage.sprite = tintImage;
        _tintImage.color  = Color.clear;

        _scrollRect = GetComponentInParent <ScrollRectExtend>();
        _scrollRect.OnBeginDragEvent += OnBeginDrag;
        _scrollRect.OnEndDragEvent   += OnEndDrag;
    }