Ejemplo n.º 1
0
    private void Awake()
    {
        timer              = GameObject.Find("Timer").GetComponent <Timer>();
        scoreText          = GameObject.Find("Score").GetComponent <Text>();
        colorTextObject    = GameObject.Find("ColorText");
        colorText          = GameObject.Find("ColorText").GetComponent <TextDet>();
        colorText.hasNext  = false;
        rendererBackGround = GameObject.Find("BackGround").GetComponent <Renderer>();
        sclera[0]          = GameObject.Find("Sclera");
        sclera[1]          = GameObject.Find("Sclera (1)");
        sclera[2]          = GameObject.Find("Sclera (2)");
        sclera[3]          = GameObject.Find("Sclera (3)");
        sclera[4]          = GameObject.Find("Sclera (4)");
        sclera[5]          = GameObject.Find("Sclera (5)");
        sclera[6]          = GameObject.Find("Sclera (6)");

        /* GarlandAnim[0] = GameObject.Find("garlandLight_0").GetComponent<Animator>();
         * GarlandAnim[1] = GameObject.Find("garlandLight_1").GetComponent<Animator>();
         * GarlandAnim[2] = GameObject.Find("garlandLight_2").GetComponent<Animator>();
         * GarlandAnim[3] = GameObject.Find("garlandLight_3").GetComponent<Animator>();
         * GarlandAnim[4] = GameObject.Find("garlandLight_4").GetComponent<Animator>();
         * GarlandAnim[5] = GameObject.Find("garlandLight_5").GetComponent<Animator>();
         * GarlandAnim[6] = GameObject.Find("garlandLight_6").GetComponent<Animator>();
         */
        scrollObjects = GameObject.Find("Score").GetComponent <ScrollObjects>();
    }
Ejemplo n.º 2
0
 void Awake()
 {
     instance = this;
 }