Ejemplo n.º 1
0
        //private bool m_fShowing; // Whether the floaty has been shown or hidden
        #endregion

        /// ------------------------------------------------------------------------------------
        /// <summary>
        /// Make one.
        /// </summary>
        /// ------------------------------------------------------------------------------------
        public DockableUsfmBrowser()
        {
            // need to initialize Paratext libraries before versification files are loaded
            ScriptureProvider.Initialize();
            InitializeComponent();
            m_textCollection.Setup(new ScriptureViewSource(true));
        }
Ejemplo n.º 2
0
        private void SelectTexts()
        {
            // Create list of current items
            List <ScrText> currentItems = new List <ScrText>();

            foreach (TextCollectionItem item in m_textCollection.Items)
            {
                currentItems.Add(item.ScrText);
            }
            TextCollectionItem currentItem = null;

            if (m_textCollection.CurItem >= 0 && m_textCollection.CurItem < m_textCollection.Items.Count)
            {
                currentItem = m_textCollection.Items[m_textCollection.CurItem];
            }

            // Re-initialize, just in case.
            ScriptureProvider.Initialize();
            List <string> textNames = ScrTextCollection.ScrTextNames;

            foreach (string nameVar in textNames)
            {
                if (nameVar.Length < 1)
                {
                    continue;
                }

                string name = nameVar.ToLower();

                // Ignore P6 source language texts.
                if (name == "lxx" || name == "grk" || name == "heb")
                {
                    continue;
                }

                try
                {
                    if (ScrTextCollection.Get(nameVar) == null)
                    {
                        // REVIEW: I'm not sure how/if ScrTextCollection gets disposed
                        ScrText scrText = new ScrText(nameVar);
                        ScrTextCollection.Add(scrText);
                    }
                }
                catch (Exception)
                {
                    //MessageBox.Show(name + ": " + exception.Message);
                    // TODO What will happen if a text can't be loaded?
                }
            }

            // the two booleans indicate we want all the available texts, including resources (part of the Paratext distribution)
            // and non-scriptural materials (things like commentaries maybe?)
            using (ScrTextListSelectionForm selForm = new ScrTextListSelectionForm(
                       ScrTextCollection.ScrTexts(true, true), currentItems))
            {
                if (selForm.ShowDialog(this) == DialogResult.OK)
                {
                    // Create new list of items, keeping data from old one (to preserve zoom etc)
                    List <TextCollectionItem> newItems = new List <TextCollectionItem>();
                    foreach (ScrText scrText in selForm.Selections)
                    {
                        // Attempt to find in old list
                        bool found = false;
                        foreach (TextCollectionItem item in m_textCollection.Items)
                        {
                            if (item.ScrText == scrText)
                            {
                                newItems.Add(item);
                                found = true;
                                break;
                            }
                        }
                        if (!found)
                        {
                            newItems.Add(new TextCollectionItem(scrText, 1));
                        }
                    }
                    m_textCollection.Items = newItems;
                    int curItemIndex = -1;                     // none selected
                    for (int i = 0; i < newItems.Count; i++)
                    {
                        if (newItems[i] == currentItem)
                        {
                            curItemIndex = i;
                            break;
                        }
                    }
                    // select some current item if possible; out of range does not cause problem.
                    // Currently it seems to cause a crash if the item is out of range for the OLD items;
                    // I think this is a bug in the Paratext code.
                    if (curItemIndex == -1 && m_textCollection.Items.Count > 0 && currentItems.Count > 0)
                    {
                        curItemIndex = 0;
                    }
                    m_textCollection.CurItem = curItemIndex;

                    tryReloadTextCollection();
                }
            }
        }